The Forum is up for sale: XeNTaX Forum looking for new owner

[Font] Tales of symphonia

Need help translating games in other languages? Have your language problems solved here.
Post Reply
adol365
advanced
Posts: 70
Joined: Fri Nov 21, 2014 12:21 pm
Has thanked: 17 times
Been thanked: 7 times

[Font] Tales of symphonia

Post by adol365 »

I'm not sure how does this game calculates font width and height.
On top of that there's no information of width and height of total font image;768x1728.
And it is weird that font index file contains Shift-JIS font data but there's no such font image on DDS file.

0036339.TLFNTB_D - Font index file.
Image

0036340.TOTEXB_D - ???

0083362.TOTEXP_P - Font DDS file.
Image
You do not have the required permissions to view the files attached to this post.
WRS
ultra-veteran
ultra-veteran
Posts: 603
Joined: Fri Nov 06, 2009 12:13 am
Has thanked: 74 times
Been thanked: 136 times

Re: [Font] Tales of symphonia

Post by WRS »

its a tilesheet. glyphs are square!

there are 16 glyphs per row.

768/16 = 48
1728/478 = 36

its a grid of 16x36 tiles @ 48x48 per glyph... no need for spacing data :?

edit

or is it :D i will check the data
Image
Useful tool links:
Post Reply