League Of Legends 3D Models And Animation Flipped Help me

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lol2k12
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League Of Legends 3D Models And Animation Flipped Help me

Post by lol2k12 »

Hello i hope someone can help me with that .
i have tested all the scripts related to maya 2015 and maya 2012 and blender and Noesis
and what i am facing is a problem with the animations
i believe there is something wrong with the maya 2015 script and the way it imports the animation and the joints
at first here what i tried to do :
i tried to install the maya 2015 plugin and import league of legends 3d models and animations and everything seems to work great .
but after i export it to fbx and import it to a game engine (Unity 3D) i start getting some faces problems :
Image
but the animations works fine and great .

and then i tried another thing is that i improted the SKN file to noesis and then convert to obj or fbx and import back to maya 2015 and that seems to work great no face problems but what i faced is that the model that i exported from noesis is fliped and not the same as how the animation joints are built :
here is the maya 2015 plugin with the face problem :
Image

but thats what happens when i export from noesis to obj and then import again to maya to apply the animation :

Image

as u can see here its flipped (mirrored) .

can someone help me with that ? here is akali SKN file and SKL file (2016 new files)
https://mega.nz/#F!ZpRw0TZa!3DQRI_XppQqjLrpp3O3-eg

akali skn and skl for animation and model
and the plugin i use

if the plugin needs alot of money or alot of work i am willing to pay for it .

thanks
Last edited by lol2k12 on Thu Jul 21, 2016 11:39 pm, edited 1 time in total.
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Re: League Of Legends 3D Models And Animation Flipped Help m

Post by herbert3000 »

MEGA says: Enter decryption key
To access this folder/file, you will need its Decryption key.
If you do not have the key, contact the creator of the link.
lol2k12
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Re: League Of Legends 3D Models And Animation Flipped Help m

Post by lol2k12 »

i have updated the link and now it works
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Re: League Of Legends 3D Models And Animation Flipped Help m

Post by finalfantasix »

same problem with animations import to maya 2015,
incorrect animation (New files 2016)
godskin
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Re: League Of Legends 3D Models And Animation Flipped Help m

Post by godskin »

solve :keke: :keke:
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Re: League Of Legends 3D Models And Animation Flipped Help m

Post by finalfantasix »

as solve? help godskin pls bro...
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Re: League Of Legends 3D Models And Animation Flipped Help m

Post by shakotay2 »

lol2k12 wrote:but thats what happens when i export from noesis to obj and then import again to maya to apply the animation
I don't have maya, but what I don't get: why don't you mirror the mesh in maya to get it matched to the skeleton again?
Tuts: a) Bigchillghost, viewtopic.php?f=29&t=17889
b) Extracting simple models: http://forum.xentax.com/viewtopic.php?f=29&t=10894
Some things will never change. [roll]
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Re: League Of Legends 3D Models And Animation Flipped Help m

Post by Slozhny »

lol2k12 wrote:i have updated the link and now it works
Your main trouble is doble reconvert. So your model (skeletal mesh) has double damaged. U must reset mesh (reset Xform for 3DS Max) and reskin model again.
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