file1: http://www.mediafire.com/download/15875 ... 282%29.bre
file2: http://www.mediafire.com/download/g61qa ... 000000.bre
file3: http://www.mediafire.com/download/58f0k ... 00000a.bre


If you told me what exactly is confusing I could try to improve it.Faraz Adil wrote:hex2obj.. howevr it is confusing

hey, I give you a good idea, too: there's dozens of examples in this forum where I showed how to do it.Faraz Adil wrote:hey i giv u a gud idea use a practical example like. post a link to a file then screenshot it step by step how to do things it will make it a lot easier nd noobs like me could get the idea fast
you don't need the sequential mode here, it's 'Vertex Block mode', afaicsthe confusing part is about sequential

press the 'tut' button in hex2obj - there's a sequential example handledFaraz Adil wrote:ok i got u but still u should attach examples for sequential nd block though
which start address are you talking of? start address of the vertex block or start address of face indices?now i no how to get strtaddr but i dont no how to get count..
I don't have the time for such, sry.just giv more visual examples like upload a video on youtube
well, I'm an old guy - the only attention I was keen on was the one of the pretty girls in my young days - roflin this way u can get more attention
I really don't care - hex2obj is a helper tool for my own needs - it's development is finished more or less (except for weights which may come some day).u guyz hav made a powerful software but its not tht much popular.. u shud go post links on diffrent forums.. even "the Aluigi" didnt no about ur product
see formula abovehow to know what is fvf size as it always change my mesh and i dont know how to calculate it?


doesn't make sense to me - tryFaraz Adil wrote:then i calculated strt address of vertices 12x559=6708=1a34
search for patterns - it's clear to be seen that FF0000FF is such a pattern in the vertex blockhow to get fvf size (any other effective method?)
that's the hard part - there's various possibilities.how to get uv pos(totally confused)

patterns may change; a pattern is a byte sequence that occurs several times in a vertex block for example. If you find an identical sequence, then the offset to the previous one might be the FVF size. (There are one or two posts where I showed a picture of such but I'm too lazy to search, sry.)Faraz Adil wrote:ques.1-is every .bre file consist ff0000ff type pattern or it can b something else.. if so then how m gonna find it?
dunno - worked for the bre files I haveques.2-is i always hav to search for 0000 302c302c?
go back means count backbut what u mean by go 10 bytes back?
don't understand the question. Do what you're told to doi always hav to add 0x48 to every d word offset i found??
because of the endianness - see above picture[0x698] 0x7A8"
but it contains it like a807 and u wrote 7a8..

well, iirc I wrote it would require a full analysis - by someone else, not meFaraz Adil wrote:AND U SAID THAT IT CAN BE DONE I MEAN FULL FORMAT ANALYSIS CAN BE DONE!!
As I wrote I've no time for such.IF ITS POSSIBLE THEN PLZ TELL ME HOW?