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Unity Mesh
Unity Mesh
I'm having trouble opening these files in a 3D animation software. Moreover, I can't export nor preview these in softwares gathered from various sites especially this. Can someone help me make these an editable mesh? .43 files
- shakotay2
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Re: Unity Mesh
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Tuts: a) Bigchillghost, viewtopic.php?f=29&t=17889
b) Extracting simple models: http://forum.xentax.com/viewtopic.php?f=29&t=10894
"Quoting the whole thing. Would u ever stop this nonsense?"
b) Extracting simple models: http://forum.xentax.com/viewtopic.php?f=29&t=10894
"Quoting the whole thing. Would u ever stop this nonsense?"
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MisterPrawn
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Re: Unity Mesh
Or you could use Unity Studio which now has the capability of exporting models in .fbx format WITH their bones and rigging in tact. viewtopic.php?f=10&t=11807
It works pretty good most of the time. There are some cases where the model will export without the skinning, or stuck in an animation pose, however, so it's not perfect just yet, but it gets the job done.
It works pretty good most of the time. There are some cases where the model will export without the skinning, or stuck in an animation pose, however, so it's not perfect just yet, but it gets the job done.
