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Unity Mesh

Post questions about game models here, or help out others!
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SHIFTRY
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Unity Mesh

Post by SHIFTRY »

I'm having trouble opening these files in a 3D animation software. Moreover, I can't export nor preview these in softwares gathered from various sites especially this. Can someone help me make these an editable mesh? .43 files
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shakotay2
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Re: Unity Mesh

Post by shakotay2 »

did you look here: viewtopic.php?f=18&t=13213&p=108870&hil ... ty#p108870
?
lightHouse.jpg
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Tuts: a) Bigchillghost, viewtopic.php?f=29&t=17889
b) Extracting simple models: http://forum.xentax.com/viewtopic.php?f=29&t=10894
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MisterPrawn
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Re: Unity Mesh

Post by MisterPrawn »

Or you could use Unity Studio which now has the capability of exporting models in .fbx format WITH their bones and rigging in tact. viewtopic.php?f=10&t=11807

It works pretty good most of the time. There are some cases where the model will export without the skinning, or stuck in an animation pose, however, so it's not perfect just yet, but it gets the job done. :wink:
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