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[charactercreation]{1}
[characterselection]{1}
[chartexture]{1}
[dongresources]{29}
[effects]{1}
[freearea]{1}
[fusound]{1}
[futuremusic]{1}
[futurenano]{1}
[icons]{1}
[lobbymusic]{1}
[npctexture]{1}
[tabledata]{1}
[tutorial]{1}Meanwhile, there are also folders prefixed with map, of which there are thirty eight. These end with 2eunity3d and contain two files. These are named "BuildPlayer-Map" and "BuildPlayer-Map.sharedAssets" The .sharedAssets file lists specific CustomAssetBundles to preload from.
https://goo.gl/GXlv52 here's one of each of the folder prefixes for your perusal and examination.
