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[PC] Dark Souls III model import maxscript
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Xr79
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Re: [PC] Dark Souls III model import maxscript
I'm so sorry to Necro this thread (at least I think it is necro) but I really need help here, I am trying to 3d print the Dancer of boreal valley's armor for myself as a cosplay costume, but no one anywhere has ripped her 3d model. I am so stuck, can anyone who already knows how to rip these models possible send me her model and textures? I don't own the game or I would seriously just do it myself. any help on this would be much appreciated.
- TokiChan
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Re: [PC] Dark Souls III model import maxscript
This is no necro, just not at all time workXr79 wrote:I'm so sorry to Necro this thread (at least I think it is necro) but I really need help here, I am trying to 3d print the Dancer of boreal valley's armor for myself as a cosplay costume, but no one anywhere has ripped her 3d model. I am so stuck, can anyone who already knows how to rip these models possible send me her model and textures? I don't own the game or I would seriously just do it myself. any help on this would be much appreciated.
Dancer of the Boreaql Valley (c5270, broken rigging) https://drive.google.com/file/d/0B25vRF ... sp=sharing
Dancer armor for character https://drive.google.com/file/d/0B25vRF ... sp=sharing
You do not have the required permissions to view the files attached to this post.
http://tokami-fuko.deviantart.com/
Extracted, converted, rigged models
Skyrim, Witcher 3, Dark Souls, Demon's Souls, Doom 3, random dragons
Extracted, converted, rigged models
Skyrim, Witcher 3, Dark Souls, Demon's Souls, Doom 3, random dragons
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Xr79
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Re: [PC] Dark Souls III model import maxscript
Wow thank you so so much, that was very kind of you to do! I absolutely love this boss (even though she kicked my ***) thank you again for getting back to me, I can't wait to work with her!
Okay wow (just opened her up), she is more than I could have asked for, her model is so perfect! thank you once again, this is amazing.
Okay wow (just opened her up), she is more than I could have asked for, her model is so perfect! thank you once again, this is amazing.
- takoyaki111
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- TokiChan
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Re: [PC] Dark Souls III model import maxscript
Use Skeleton.hkx and previous version of script - need load skeleton, then load modelRin wrote:How do you enable bones and skinning?
But some models like Dancer, Friede and Rosaria have broken rig, some hollows and weapons - broken UV, Pontyff have disabled head and skin meshes, but armor almost always is good.
If need, I recognise all armors inlcude unused and almost all enemies as numbers in files
http://tokami-fuko.deviantart.com/
Extracted, converted, rigged models
Skyrim, Witcher 3, Dark Souls, Demon's Souls, Doom 3, random dragons
Extracted, converted, rigged models
Skyrim, Witcher 3, Dark Souls, Demon's Souls, Doom 3, random dragons
Re: [PC] Dark Souls III model import maxscript
Any news on a Noesis plugin that can view and convert flver and tpf files?
- TokiChan
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Re: [PC] Dark Souls III model import maxscript
All TPF from chr and parts is good with present Noesis script, flver can be get only from character and parts stillillincrux wrote:Any news on a Noesis plugin that can view and convert flver and tpf files?
http://tokami-fuko.deviantart.com/
Extracted, converted, rigged models
Skyrim, Witcher 3, Dark Souls, Demon's Souls, Doom 3, random dragons
Extracted, converted, rigged models
Skyrim, Witcher 3, Dark Souls, Demon's Souls, Doom 3, random dragons
- TokiChan
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Re: [PC] Dark Souls III model import maxscript
May be you have alternative python using TPF in your python folder (example, DemS)?dropoff wrote:When im trying to export textures from tpf im get this error message and only can export diffuse texture without normal or specular.
Or your noesis is no latest - I use 425 http://www.richwhitehouse.com/index.php ... project=91
http://tokami-fuko.deviantart.com/
Extracted, converted, rigged models
Skyrim, Witcher 3, Dark Souls, Demon's Souls, Doom 3, random dragons
Extracted, converted, rigged models
Skyrim, Witcher 3, Dark Souls, Demon's Souls, Doom 3, random dragons
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lolwatt
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Re: [PC] Dark Souls III model import maxscript
I didn't find any, so while I was checking some files, I created a spreadsheet for DS3 characters/folders.
https://docs.google.com/spreadsheets/d/ ... D5m-RR-VE/
I still have to complete it.
It seems like a mess, but it's not that bad:
- Bosses are blue
- NPCs are purple
- Monsters I know (confirmed) are in green.
- My doubts are in red.
- Empty spots: I did not check yet.
As I keep working on this, it would be nice if anyone helped! Anyone can comment, really!
Or if there is a list created, I'd love to see it!
Right now, it takes me a lifetime to find something I want - I'm searching for Havel, for example. No luck yet.
Hope it's helpful, somehow.
https://docs.google.com/spreadsheets/d/ ... D5m-RR-VE/
I still have to complete it.
It seems like a mess, but it's not that bad:
- Bosses are blue
- NPCs are purple
- Monsters I know (confirmed) are in green.
- My doubts are in red.
- Empty spots: I did not check yet.
As I keep working on this, it would be nice if anyone helped! Anyone can comment, really!
Or if there is a list created, I'd love to see it!
Right now, it takes me a lifetime to find something I want - I'm searching for Havel, for example. No luck yet.
Hope it's helpful, somehow.
Re: [PC] Dark Souls III model import maxscript
Hi all, i'm new. Is there a program for Windows (.exe) for extract 3D models (.Obj) of dark souls III Data file?
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dibe91
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Re: [PC] Dark Souls III model import maxscript
I discovered that the zaramot script also works with Dark Souls models 1. I hope the problem will be resolved soon skeleton. I have a request for zaramot. There are 3 models that I can not upload to 3d studio max. I want you to create a special script for one of these models. They are the same model in different sizes.
http://www.mediafire.com/file/750582wqyt01bqp/chr1.rar
http://www.mediafire.com/file/750582wqyt01bqp/chr1.rar
Re: [PC] Dark Souls III model import maxscript
Using BinderTool I can extract the file contain on Data0-5; in Data3 I have found a folder named "obj".. but contain HKX, HKT, TAE and OBJBND. How I can open this on Maya? Or convert in obj?
- TokiChan
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Re: [PC] Dark Souls III model import maxscript
Good! I have something similar and recognize all armorslolwatt wrote:I didn't find any, so while I was checking some files, I created a spreadsheet for DS3 characters/folders.
https://docs.google.com/spreadsheets/d/ ... D5m-RR-VE/
I still have to complete it.
It seems like a mess, but it's not that bad:
- Bosses are blue
- NPCs are purple
- Monsters I know (confirmed) are in green.
- My doubts are in red.
- Empty spots: I did not check yet.
As I keep working on this, it would be nice if anyone helped! Anyone can comment, really!
Or if there is a list created, I'd love to see it!
Right now, it takes me a lifetime to find something I want - I'm searching for Havel, for example. No luck yet.
Hope it's helpful, somehow.
It first (Idk, who is creator) https://docs.google.com/spreadsheets/d/ ... sp=sharing
It by Jean-Maxime, edit by me https://docs.google.com/document/d/1tAY ... sp=sharing
http://tokami-fuko.deviantart.com/
Extracted, converted, rigged models
Skyrim, Witcher 3, Dark Souls, Demon's Souls, Doom 3, random dragons
Extracted, converted, rigged models
Skyrim, Witcher 3, Dark Souls, Demon's Souls, Doom 3, random dragons

