Re: Shinobido: Way of the Ninja (PS2/Soundtrack/.TRS)
Posted: Wed Apr 13, 2016 5:12 pm
Daemon I've done all the steps and it works, I applied the same method to other tracks and it works! Anyway I noticed that the archive contains 82 audio tracks, but it is obvious that many of them are for the cutscene. Only one thing I would like to ask you. Why do I need to apply this value "1FB8" to the offset? It applies to all tracks encoded in ADPCM? How can I understand the value that I have to give to another track encoded in a different way?
Thank you very much
Thank you very much