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Re: Shinobido: Way of the Ninja (PS2/Soundtrack/.TRS)

Posted: Mon Apr 04, 2016 9:39 pm
by Carro2000
Daemon I try how you told me, the file works perfectly, however, there is a way to cut the music in their original length?

Re: Shinobido - Way of the Ninja (Rip PS2 Soundtrack) Please

Posted: Mon Apr 04, 2016 9:47 pm
by daemon1
yes there is. But this will require coding

Re: Shinobido - Way of the Ninja (Rip PS2 Soundtrack) Please

Posted: Mon Apr 04, 2016 9:49 pm
by Carro2000
Daemon, in what sense require coding? And you answered yes, precisely in what sense?

P.S. - Is there a program that allows me to cut the track by setting the beginning and end of the offset?

Re: Shinobido - Way of the Ninja (Rip PS2 Soundtrack) Please

Posted: Tue Apr 05, 2016 4:55 pm
by daemon1
Yes, meaning, there was a way to cut the music in their original length.

Yes, there is a program that allows to cut the track by setting the beginning and end of the offset.

But to do that, you need to find these offsets and cut all files manually, that will take a lot of time.

Re: Shinobido: Way of the Ninja (PS2/Soundtrack/.TRS)

Posted: Wed Apr 06, 2016 2:26 pm
by Carro2000
Ok, Daemon what is the name of this program (Please the name of the most powerful and reliable program that there is)? For the offset I have all the information but for the BGM.TRS file, so I don't knows if the offset information of all song which I have are yet compatible with the archive converted in wav, but I would try.

Re: Shinobido - Way of the Ninja (Rip PS2 Soundtrack) Please

Posted: Wed Apr 06, 2016 6:02 pm
by daemon1
Carro2000 wrote:Ok, Daemon what is the name of this program (Please the name of the most powerful and reliable program that there is)?
There's no difference which program you use. This is very simple action. Maybe you can try the same vgmtoolbox, "simple cutter", next to "advanced cutter" you already used. Just enter start/end offsets or length.
Carro2000 wrote:For the offset I have all the information but for the BGM.TRS file
You already tried some offset, and it was wrong. Why do you think now its right?

Re: Shinobido: Way of the Ninja (PS2/Soundtrack/.TRS)

Posted: Wed Apr 06, 2016 6:16 pm
by Carro2000
No Daemon, I never tried to extract audio tracks with offset, but I have used a program that help me to detect all the soundtrack positions from the compressed files, which it unfortunately extrapolated badly. Perhaps the first song have the offset that start at 8072 and end at 3902680, how I can cut? Can you help me, indicating the steps I need to perform?

Re: Shinobido - Way of the Ninja (Rip PS2 Soundtrack) Please

Posted: Wed Apr 06, 2016 7:09 pm
by daemon1
no, first song start at 8120 and end at 3902776

1. put these numbers as start address & end address
2. click batch mode
3. type something in "output file extension"
4. drag the BGM into "source files"

with wrong offsets you'll get very noisy sound

after that you can really do it, using these 00 07 77 77 77 77 ...... 77 lines as a marker

Re: Shinobido: Way of the Ninja (PS2/Soundtrack/.TRS)

Posted: Wed Apr 06, 2016 8:02 pm
by Carro2000
Hi Daemon, I have used "Cube Media Player 2" to locate the offset of the track, if so then it is not. How did you locate it? Please, tell me. However I did like you said, I have uploaded the file, selected "Batch Mode" and entered the numbers of start and end address. This procedure helped me to extract the song successfully, but sadly I have another problem, the tracks did not have a length (I refer to the duration), it indicates to me that it is only in .wav format, but when I try to boot it does not feel anything, why?


P.S. - Then what did you mean with "00 07 77 77 77 77 ...... 77 lines as a marker".
P.S.S. - Please hast another little patience with me :[

Re: Shinobido - Way of the Ninja (Rip PS2 Soundtrack) Please

Posted: Wed Apr 06, 2016 8:08 pm
by daemon1
Carro2000 wrote:the tracks did not have a length (I refer to the duration), it indicates to me that it is only in .wav format, but when I try to boot it does not feel anything, why?
Please explain again, I don't understand.

Re: Shinobido - Way of the Ninja (Rip PS2 Soundtrack) Please

Posted: Fri Apr 08, 2016 4:42 pm
by daemon1
ok I'm deleting your file again. If you feel you're ready to talk about this again, then let me know.

Re: Shinobido: Way of the Ninja (PS2/Soundtrack/.TRS)

Posted: Fri Apr 08, 2016 5:55 pm
by Carro2000
Yes, sorry Daemon, I took a screenshot. The file which I have cutted is large 3.71 MB, but when I open the file I can't ear nothing, the track is silent and the system can't detect the lenght of the track.

Re: Shinobido - Way of the Ninja (Rip PS2 Soundtrack) Please

Posted: Fri Apr 08, 2016 6:52 pm
by daemon1
ah, ok. You're using google translator?

This file you got is not WAV file, its PS2 ADPCM, you need to decode it after you cut it.

PlayStation 4-bit ADPCM
header 0
interleave 0x20
channels 2
frequency 44100
no loops

Re: Shinobido - Way of the Ninja (Rip PS2 Soundtrack) Please

Posted: Fri Apr 08, 2016 9:08 pm
by Carro2000
(Yes, I use it partly to help me :[ )

Perfect, simply perfect, the track now is fixed, but Daemon now how can I find the exactly offset for the other tracks?

Re: Shinobido - Way of the Ninja (Rip PS2 Soundtrack) Please

Posted: Sat Apr 09, 2016 3:30 pm
by daemon1
Have you ever used hex editor?