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[HELP]Sniper Fury Models & Textures (.bre , .dat, .pvr )
Posted: Wed Feb 24, 2016 2:24 pm
by onelove1210
Hello guys, aluigi made script that extract .GLA2 of Gameloft, and then there are a folder of meshes (.bre) and a folder of textures (.dat - .pvr ). Can anybody please make some plugins for Noesis or Max? I would appreciate it
Some infomation:
Here
Sample:
Here
Re: [HELP]Sniper Fury Models & Textures (.bre , .dat, .pvr )
Posted: Wed Feb 24, 2016 8:41 pm
by shakotay2
The mesh format is rather simple:
BRES.JPG
Re: [HELP]Sniper Fury Models & Textures (.bre , .dat, .pvr )
Posted: Thu Feb 25, 2016 9:22 am
by onelove1210
shakotay2 wrote:The mesh format is rather simple:
BRES.JPG
Thanks for replying, I had took a look on it in your hex2obj, but i don't have enough skills to make some noesis or max plugins to import it, it would be easily if there was some plugins
Re: [HELP]Sniper Fury Models & Textures (.bre , .dat, .pvr )
Posted: Thu Feb 25, 2016 10:09 pm
by shakotay2
Maybe some day someone of the The Usual Suspects will take over that task (or maybe not).
If you can't wait you could try out hex2obj.
For your uploaded bre file be informed that the other submeshes have an FVFsize of 36.
But doesn't make much sense to bother with those six submeshes, imho, since it's circles and some kind of lenses only.
Anyway, here you go (data for 6 H2O files):
0x2f358 768
Vb1
36 24
0x294d8 672
020000
0x0 255
0x343c8 1920
Vb1
36 24
0x2faa8 520
020000
0x0 255
0x38120 1818
Vb1
36 24
0x35420 320
020000
0x0 255
0x39ca8 432
Vb1
36 24
0x390b0 85
020000
0x0 255
0x3bb88 900
Vb1
36 24
0x3a160 186
020000
0x0 255
0x3cfe8 432
Vb1
36 24
0x3c3f0 85
020000
0x0 255
Re: [HELP]Sniper Fury Models & Textures (.bre , .dat, .pvr )
Posted: Fri Feb 26, 2016 6:23 am
by onelove1210
Thanks guy, maybe I should use hex2obj until some plugins were made
