JakeGreen wrote:Okay so the script on this page is messing up a lot now it's not finding the proper chunk files for basic textures that were once working like helmets for the stormtroopers and a lot of character msr and normal maps and making them really small file size (under 100kb) when they should be in the range of 2mb to 5mb.
Dice must of changed something in the files for the textures, is there anyway someone can take a look at the script and possible fix it,cause i did and i've tried to fix it and nothing i've done has worked.
I'm having the same problem. I'm not sure if it's putting the wrong mip data in the chunk file, or if the correct data is getting pulled, but the hex identity in the texture file is wrong and pointing to the wrong chunk file. I guess it's possible that the correct image data is in a different chunk, but I'm not sure how to figure out which one it might be. As it is now, the DDS header end up with the wrong image size data, and had to be hex edited manually to even open up the incorrect smaller mip.
Unfortunately I can't see the pattern as far as which images get pulled correctly, and which ones are undersized, with incorrect erroneous header data.
From what i seen is if you try to extract the patch files and the data files together along with the DLC it doesn't even care about getting the DLC other then some of their folder names but for some reason textures inside the patch files are different like they've been updated and the format changed a bit or something so the texture converter doesn't work.
I went and copied the data folder out of the game and extracted everything properly via that but there are weapons and updated files in the patch files that aren't extracting and working when they do extract, i really hope someone can fix this.
Icetric wrote:Hello, I now be badly in need of LZ77. DLL source code, but do you have? Can you give me a? Thank you very much! My email is 849392294@qq.com
This is NOT LZ77. This is standard LZ4. You can find source everywhere.
Traceback (most recent call last):
File "C:\Users\Darren\Downloads\Models\SWBF\tools\swbf_dump\sw_dumper.py", line 52, in <module>
LZ77 = cdll.LoadLibrary("LZ77")
File "C:\PYTHON27\LIB\ctypes\__init__.py", line 443, in LoadLibrary
return self._dlltype(name)
File "C:\PYTHON27\LIB\ctypes\__init__.py", line 365, in __init__
self._handle = _dlopen(self._name, mode)
WindowsError: [Error 126] The specified module could not be found
Would anyone know how to solve this? I placed the .dll in the main Python folder, placed it in the dll folder, both don't make it work. Thanks.
I downloaded the needed programs to get those dlls but it doesn't seem to work either unfortunately :/ I didn't do anything special the last time it worked before I reinstalled windows, so I have no idea why it doesn't work now.
hi all i unpack all audio files in to wav will game pickup the wav files as they are or do have repack them make them work as played game for sum hour it missing wow factor hoping it blow mind with in game audio but it don't so hope if files unpack i edit them give game bit kick, i have very large hifi 7.1 system it just not what i thinking game sound like so will play wav.
so when use the swbf_cas.exe after give me .exa on end wav files how batch 1995 files as don't want drag one at time too xas_decode.exe i could just chance the .exa to .wav but they not unpack don't work. is faster way do it. i try drag all them in to program no luck get all do same time. ok so unpack all sound files i work out way do all at same time save trying do 1 a time right click got open program with set it to xas_decode.exe then when go folder u see all exa file high light all them then press enter it do all same time when unpack them half 1 ch and 2 ch, as well 4 ch can't under stand why did audio so low sample rate 48khz i recoded them to 96khz sound lot better and i try 192khz see if still work in game taking me good day of work unpack them, just big thanks to you guys great job making program we stuffed without u guys.
hi all i unpack all files and made folder all sound file and program unpack game files so here link to folder. https://mega.nz/#!ti4kgCLb!DOJOpQ5Cph7c ... MSBolMphFk
here as well all sound files in mp3 as well it could upload wav one as hit 146gb's so made in mp3 192khz so it only 3.34gb's they put right folders for game u unpack them to game if like as found it plays mp3 audio it took me days do all them hope u all do mods on sounds or use them other thing enjoy. I have start work on each sound file fix up low sounds and add effects to them add echo to light-saber give whoosh sound better as miss in my game i done video of sound mod just find place upload them. here link to mp3 in folder.
Does anyone have a batch version for xas_decode ? Putting multiple .exa files on it will cause it to crash, and there are literally too many files to drag and drop one by one. (noob btw)