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Overwatch

Get your graphics formats figures out here! Got details for others? Post here!
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Ekey
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Overwatch

Post by Ekey »

There are several types of textures i can convert with normal DDS.

Code: Select all

0x48080008
0x48090008
0x4D010002
0x4E010062
for each file

Code: Select all

DWORD dwType; //??
DWORD dwUnknown; //??
SHORT m_Width;
SHORT m_Height;
DWORD dwDataSize;
Data begin always at offset 128

But last type 0x5F090008 I can not understand. Seems compressed. Can someone look it?

https://www.sendspace.com/file/yx9dgk
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TaylorMouse
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Re: Overwatch

Post by TaylorMouse »

Cool, must check this asap :)

What do you use for the dds header?

DXT1, DXT5 ... or is it depending on the hex code ?
[EDIT] Ok I found something, I did manage to convert the known types to dds format, but how come your file ( in the download section above) has .tex extension, while mine is xxx ?



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Re: Overwatch

Post by daemon1 »

first byte is DXGI format.

0x5F = DXGI_FORMAT_BC6H_UF16

But you probably already figured that out long time ago.
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