A fellow C++ developer and I have been working on a tool that converts many of the formats into usable formats:
STRG, and SCAN files are converted to YAML
TXTR files are converted to PNG
CMDL, MREA, ANCS, MAPA, and MLVL are all converted into Blender projects
With support for the rest of the formats definitely in the works.
If you're interested please checkout our project at:
https://github.com/AxioDL/PathShagged
The Forum is up for sale: XeNTaX Forum looking for new owner
Metroid Prime Trilogy extraction and conversion utility
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o0DemonBoy0o
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Re: Metroid Prime Trilogy extraction and conversion utility
Very nice tool. Quick question though,
Do you know where the effects for the morphball in MP1 are? I'm talking about the blue, green, and red effect that shows up inside it. I can only ever find the blue one.
Do you know where the effects for the morphball in MP1 are? I'm talking about the blue, green, and red effect that shows up inside it. I can only ever find the blue one.
Re: Metroid Prime Trilogy extraction and conversion utility
Those are stored in PART, and ELSC files which are FX scripts that describe particle systems.
