identifying loop points in an xbox .str file? (XBOX ADPCM)
Posted: Thu Sep 17, 2015 7:04 pm
I'm trying to find out the exact loop points in an Xbox .str audio file.
.str file: https://www.dropbox.com/s/cwdy2z8d17tpi ... e.str?dl=0

companion .hxd file that may or may not be useful: https://www.dropbox.com/s/ww0uriii65az4 ... e.hxd?dl=0

Any help would be greatly appreciated!
.str file: https://www.dropbox.com/s/cwdy2z8d17tpi ... e.str?dl=0

companion .hxd file that may or may not be useful: https://www.dropbox.com/s/ww0uriii65az4 ... e.hxd?dl=0

Any help would be greatly appreciated!