Important information: this site is currently scheduled to go offline indefinitely by December 1st 2023.
If you wish to donate to attempt the preservation of tools and software somewhere else before it goes down, check the GoFundMe

UE3 Texturing Model Problem

Get your graphics formats figures out here! Got details for others? Post here!
Post Reply
Tca11a
ultra-n00b
Posts: 7
Joined: Sun Sep 06, 2015 3:24 am

UE3 Texturing Model Problem

Post by Tca11a »

User avatar
shakotay2
MEGAVETERAN
MEGAVETERAN
Posts: 4299
Joined: Fri Apr 20, 2012 9:24 am
Location: Nexus, searching for Jim Kirk
Has thanked: 1152 times
Been thanked: 2250 times

Re: UE3 Texturing Model Problem

Post by shakotay2 »

"Can anyone help me to make these textures into exact UV color maps"
What do you mean exactly? To separate the channels?
WYFTLShip01_RGB-blue.JPG
You do not have the required permissions to view the files attached to this post.
Tuts: a) Bigchillghost, viewtopic.php?f=29&t=17889
b) Extracting simple models: http://forum.xentax.com/viewtopic.php?f=29&t=10894
"Quoting the whole thing. Would u ever stop this nonsense?"
Tca11a
ultra-n00b
Posts: 7
Joined: Sun Sep 06, 2015 3:24 am

Re: UE3 Texturing Model Problem

Post by Tca11a »

Yes so I can texture the .obj model properly into a color map.
Post Reply