From frames matrices i got combine frames matrices.
I sort SkinWeights names and SkinBone matrices in the order.
Then multiply SkinBoneMatrices on combine frames matrices. I got correct Bind Pose and 3d model looks right.
But how apply AnimationKeys matrices (I am using only matrices, not quaternions) ?
I think:
1) SkinBoneMatrices multiply on AnimationKeys matrices = AnimMatrices
2) combine frames matrices multiply on AnimMatrices
or
1) combine frames matrices multiply on AnimationKeys matrices = AnimMatrices
2) SkinBoneMatrices multiply on AnimMatrices
Important information: this site is currently scheduled to go offline indefinitely by December 1st 2023.
If you wish to donate to attempt the preservation of tools and software somewhere else before it goes down, check the GoFundMe
If you wish to donate to attempt the preservation of tools and software somewhere else before it goes down, check the GoFundMe
