Hello everyone!
I'd like to rip Soul Worker's models but I don't know how. If you need the CBT client, here you go (2,98GB):
Part 0 | Part 1 | Part 2 | Part 3 | Part 4 | Part 5
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[PC CBT] Soul Worker
- ValarMorghulis
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Szkaradek123
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Re: [PC CBT] Soul Worker
Hi
Here are a tool (not main) and an importer for models from this game.
How use:
- v unpacker is inside zip
- install Blender version 249 and Python version 2.6.6. (don't use portable, only installed)
- click Blender249.blend
- check console window for this lines:
"Compiled with Python version 2.6.2."
"Checking for installed Python... got it"
- in Blender Text Window press alt+p and select *.model file
- animation is not supported
- script was tested only on skinned meshes
Here are a tool (not main) and an importer for models from this game.
How use:
- v unpacker is inside zip
- install Blender version 249 and Python version 2.6.6. (don't use portable, only installed)
- click Blender249.blend
- check console window for this lines:
"Compiled with Python version 2.6.2."
"Checking for installed Python... got it"
- in Blender Text Window press alt+p and select *.model file
- animation is not supported
- script was tested only on skinned meshes
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- ValarMorghulis
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Re: [PC CBT] Soul Worker
Thanks a lot, you're a genius!Szkaradek123 wrote:Hi
Here are a tool (not main) and an importer for models from this game.
How use:
- v unpacker is inside zip
- install Blender version 249 and Python version 2.6.6. (don't use portable, only installed)
- click Blender249.blend
- check console window for this lines:
"Compiled with Python version 2.6.2."
"Checking for installed Python... got it"
- in Blender Text Window press alt+p and select *.model file
- animation is not supported
- script was tested only on skinned meshes
I just have one little problem. Where can I download Blender 2.49's setup compatible with Python 2.6.6 (for Windows x64)?
I tried Blender 2.49 portable, Blender 2.49 (Py25), Blender 2.49a and Blender 2.49b... none of these worked...
EDIT: Nevermind, problem solved. Thanks a lot!
Re: [PC CBT] Soul Worker
Hey Guys can anyone help me with something? I cannot open the blender file it allways crashes and after i finaly got the specified tools it still crashed. why?
Re: [PC CBT] Soul Worker
This problem i get when i pressed alt+p : Python script error : check the console . What can i do ?
- shakotay2
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Re: [PC CBT] Soul Worker
you could attach (or upload) a .model sample so that someone could check this.Bronya wrote:What can i do ?
In your blender console window it must read:
"Checking for installed Python... got it"
else you've to install python. The version installed with blender is too "light" for the Soul Worker py script, I suppose.
Tuts: a) Bigchillghost, viewtopic.php?f=29&t=17889
b) Extracting simple models: http://forum.xentax.com/viewtopic.php?f=29&t=10894
"Quoting the whole thing. Would u ever stop this nonsense?"
b) Extracting simple models: http://forum.xentax.com/viewtopic.php?f=29&t=10894
"Quoting the whole thing. Would u ever stop this nonsense?"
Re: [PC CBT] Soul Worker
can someone update this script for blender 2.79? please?


I got this error in blender 2.79
I already copied the "newGameLib" folder where blender.exe is located, but I read that this have to deal with Blender because this script is made for blender 2.49 and the API has changed in blender 2.79
I'm using windows 10 x64, could someone help me updating this script? thank you!


I got this error in blender 2.79
I already copied the "newGameLib" folder where blender.exe is located, but I read that this have to deal with Blender because this script is made for blender 2.49 and the API has changed in blender 2.79
I'm using windows 10 x64, could someone help me updating this script? thank you!
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kotaxzz1
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Re: [PC CBT] Soul Worker
i got this error when try importing Character/Player model file. Cutscene or NPC model load fine with texture applied.
Compiled with Python version 2.6.1.
Checking for installed Python... got it!
Traceback (most recent call last):
File "starter.py", line 333, in Parser
modelParser(filename,g)
File "starter.py", line 160, in modelParser
mesh.draw()
File "D:\BurningSoulWorker\blender-2.49b-windows\newGameLib\myLibraries\meshLib.py", line 614, in draw
self.addfaceUV(self.mesh,self)
File "D:\BurningSoulWorker\blender-2.49b-windows\newGameLib\myLibraries\meshLib.py", line 372, in addfaceUV
face.mat=mesh.matIDList[ID]
ValueError: expected int argument in [0,15]
the files : https://drive.google.com/open?id=1JeXqo ... Yeq9rvXPYf
Compiled with Python version 2.6.1.
Checking for installed Python... got it!
Traceback (most recent call last):
File "starter.py", line 333, in Parser
modelParser(filename,g)
File "starter.py", line 160, in modelParser
mesh.draw()
File "D:\BurningSoulWorker\blender-2.49b-windows\newGameLib\myLibraries\meshLib.py", line 614, in draw
self.addfaceUV(self.mesh,self)
File "D:\BurningSoulWorker\blender-2.49b-windows\newGameLib\myLibraries\meshLib.py", line 372, in addfaceUV
face.mat=mesh.matIDList[ID]
ValueError: expected int argument in [0,15]
the files : https://drive.google.com/open?id=1JeXqo ... Yeq9rvXPYf
