WWE SmackDown vs RAW (PS2) .PAC

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TheKidRocker
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WWE SmackDown vs RAW (PS2) .PAC

Post by TheKidRocker » Sun Jun 05, 2005 10:18 pm

Any chance to extract the .PAC Files from WWE SmackDown vs RAW on the PS2?

Thanks for taking your time :)

Here are 3 small .PAC Files
http://home.arcor.de/thekidrocker/sdvsraw-pac.rar
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Post by Mr.Mouse » Sun Jun 05, 2005 11:36 pm

Do a search at the WIKI for PAC ;)

http://wiki.xentax.com/index.php/Main_Page

You'll find some hits. :D

The one from Rumble Roses is the one to go for. Note however, that the format is still far from complete.

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Post by TheKidRocker » Tue Jun 07, 2005 11:37 am

So those archives are the same, i didnt know, sorry :)
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Post by kekkorag » Sun Jun 19, 2005 11:56 pm

news about this files?

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Post by jasmine » Mon Jun 20, 2005 2:31 am

I can view all of the textures and modify them in the CH.PAC and CH2.PAC files. I'll keep you informed if I get a working program. :) I've been know to let some buggy software go, lately. Trying to make sure this doesn't happen this time. :)

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Post by kekkorag » Mon Jun 20, 2005 6:55 pm

Ok i'll wait you :D

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Post by TheKidRocker » Mon Jun 20, 2005 11:35 pm

Thats great news jasmine! :)
Thanks for taking your time to do is!

Keep up your great work! :)
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Post by kekkorag » Mon Jun 27, 2005 9:54 pm

:wink:

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SVsR Texture Exporter/Importer

Post by jasmine » Tue Jun 28, 2005 12:06 am

If you want to check out the textures on the CH.PAC and CH2.PAC files, you can download this:

http://www.angelfire.com/oz2/oz21/SVsRPacXtractor.zip

Should keep you busy for a little while. Preliminary work, so don't expect too much. Make sure you have the latest visual basic runtimes installed.

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Post by kekkorag » Tue Jun 28, 2005 9:16 am

You're great thanks

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Post by TheKidRocker » Tue Jun 28, 2005 7:18 pm

Awesome work Jasmine! :)
Thanks for spending your time on this!
Great Job!

Are these textures really 256 Colors at most, just seems a little odd to me since they look really good ingame ;)
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Post by jasmine » Tue Jun 28, 2005 7:30 pm

TheKidRocker wrote:Awesome work Jasmine! :)
Thanks for spending your time on this!
Great Job!

Are these textures really 256 Colors at most, just seems a little odd to me since they look really good ingame ;)
Yes, they use paletted images.

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Post by kekkorag » Tue Jun 28, 2005 7:44 pm

now it's texture 3d model time :)

P.s. Ok Ok u can kill me if u want :D

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Post by jasmine » Tue Jun 28, 2005 9:44 pm

kekkorag wrote:now it's texture 3d model time :)

P.s. Ok Ok u can kill me if u want :D
I really wish I could understand the models. I can't seem to decipher the format. Have a few clues but not enough to reconstruct the 3d data. I'll keep you posted.

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Post by Rob Minion » Wed Jun 29, 2005 8:10 am

Jasmine, this tool works great, except for one thing. The face textures seem to be discolored. Almost like they are being exported with fewer colors than required. All of the other textures are fine, it's just the faces. Have a look....
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