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Resident Evil 2 PC

Posted: Sun Jun 05, 2005 3:01 pm
by denbad
Hallo, could you try and add support for Resident Evil 2 PC *.ADT and *.BIN archives ?


demo:
http://gr.bolt.com/download/pc/action/r ... evil_2.htm

Posted: Sun Jun 05, 2005 4:26 pm
by Mr.Mouse
Thanks! You can track the progress at the XeNTaX WIKI.

http://wiki.xentax.com

Just go to Work in Progress and select the game. :)

Posted: Sun Jun 05, 2005 10:35 pm
by denbad
some more ADT and BIN examples...


(here i tried to attach some more files in RAR package, but something I must had been doing wrong.... :( )

Posted: Tue Jun 07, 2005 11:58 am
by Internal Darkside
im also trying to pack and unpack those .ADT and .BIN files, anyone know how to? this would mean alot :wink:

Posted: Tue Jun 07, 2005 12:16 pm
by Mr.Mouse
We need more samples. How? Click on the link in my signature to view the rules.

Posted: Tue Jun 07, 2005 2:11 pm
by denbad
some more ADT samples:

Posted: Tue Jun 07, 2005 2:12 pm
by denbad
and BIN:

Posted: Tue Jun 07, 2005 3:49 pm
by Mr.Mouse
The bins are all like I put on the WIKI. The ADT are not archives in my opinion. What they are, I don't know.

Posted: Tue Jun 07, 2005 5:57 pm
by denbad
I've noticed that *.ADT and *.BIN are not the exact file types, game CD contain different file groups under *.BIN and *.ADT extensions :( ...

Posted: Wed Jun 08, 2005 9:56 am
by denbad
could you also try some more BIN samples ?

this are the head and tail of huge BIN file that must contain some kind of video/image files with first bytes in each: XX 38 XX XX

http://rapidshare.de/files/2249318/bin_samples.zip.html

Posted: Wed Jun 08, 2005 6:58 pm
by denbad
Mr.Mouse please could u post here, if you managed to download last examples or no.

Posted: Thu Jun 09, 2005 9:26 am
by Mr.Mouse
The link did not bring me to samples.

Posted: Thu Jun 09, 2005 11:38 am
by denbad

Posted: Mon Jun 13, 2005 3:36 am
by SparedLife
The die and do2 files appear to be 256 palletted graphics. They are not archives and will need a conversion to map the pallette to indexed BMP but the ADT do seem to be archived somehow.

Posted: Thu Jun 16, 2005 11:47 am
by denbad
yeah, die and do2 are PSx graphics, that could be viewed with PSicture.