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GPU PerfStudio

Post questions about game models here, or help out others!
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CZW
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GPU PerfStudio

Post by CZW »

Hello

i have take a look on GPU PerfStudio
it's like the Intel Graphic Frame Analyser

with GPU PerfStudio , i can export 2 files
IndexBuffer.txt and VertexBuffer.txt

Image

this soft load many things in memory

https://drive.google.com/file/d/0B38_2a ... sp=sharing

question:

how convert the VertexBuffer file into an obj file ?
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shakotay2
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Re: GPU PerfStudio

Post by shakotay2 »

CZW wrote:with GPU PerfStudio , i can export 2 files
IndexBuffer.txt and VertexBuffer.txt
Are you sure it can't export more than that?
For example to export the model it shows in any 3D format?
how convert the VertexBuffer file into an obj file ?
Rather simple if you know File I/O in any programming language:
Dolphin.JPG
The face indices are triangle strips with an 0xFFFF terminal (too lazy to convert that, too).

btw: there are QNANs and other probs in the txt files you uploaded:
0.000000 -1.#QNAN0 0.000000 -1.#QNAN0 0.000000 -1.#QNAN0 0.000000 -1.#QNAN0

0.000000 -191408831393027890000000000000000000000.000000 4.615234 2.274414 -20.257813 0.000000

Maybe that's the reason why the Studio can't export the model.
You do not have the required permissions to view the files attached to this post.
Tuts: a) Bigchillghost, viewtopic.php?f=29&t=17889
b) Extracting simple models: http://forum.xentax.com/viewtopic.php?f=29&t=10894
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