Hey Guys,
I've taken a look at the .mcc files from the MAP directory in Trials in the Sky Chapter 2 and 3 and can see they're archives, they appear to be lightly compressed too, but I'm pretty confident they contain 3D Models and texture files, much like the itp files in the later games from the series.
The company uses Metaseqoia for all their 3D models and .tga files for their textures (according to the rest of the Kiseki series at least), so I'm certain there will be some .msq files in here somewhere (sure thats the right extension).
I've uploaded a link to a map from each of the 2 games here:
https://dl.dropboxusercontent.com/u/779 ... d3maps.rar
It'd be great if someone could take a look at this, I've not much experience so I can't say if it'd be complex to extract or not.
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Trials in the Sky Chap 2 & 3 .mcc map files
- lionheartuk
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Re: Trials in the Sky Chap 2 & 3 .mcc map files
Alright, just to help people out, here's a MexScript for these files to get to the ITC files.
See also the real-time analysis of these .MCC files, that resulted in this script below here.
http://youtu.be/Tcmt_zlFuns
Finally, here's a few .ITC files to check out for further analysis:
See also the real-time analysis of these .MCC files, that resulted in this script below here.
http://youtu.be/Tcmt_zlFuns
Code: Select all
#Trials in the Sky .mcc
Get FileNum Long 0 ;
SavePos Jump 0 ;
Math Jump += 12 ;
For T = 1 To FileNum ;
GoTo Jump 0 ;
GetDString Name 16 0 ;
SavePos OffOff 0 ;
Get Offset Long 0 ;
SavePos SizeOff 0 ;
Get Size Long 0 ;
SavePos Jump 0 ;
Math Jump += 8 ;
Log Name Offset Size OffOff SizeOff ;
Next T ;
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- lionheartuk
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Re: Trials in the Sky Chap 2 & 3 .mcc map files
Ah damn.
Mr Mouse I'm so sorry, I logged in here just now to share this script that someone else made for QuickBMS
That script works for the .itc files too, after that theres just .dat files, loads of them, and they're 1kb each too, either something went wrong or those are really compressed to hell.
You made a video of it too, thats awesome! I'm loving this video series of yours, I'm slow and I've little time but I'm learning how to extract things as I follow along.
Mr Mouse I'm so sorry, I logged in here just now to share this script that someone else made for QuickBMS
Code: Select all
# Trials in the Sky Chapter 2 & 3 .mcc and .itc
#
# Written by puggsoy
# script for QuickBMS http://quickbms.aluigi.org
get EXT extension
if EXT == "mcc"
callfunction MCCEXTRACT
elif EXT == "itc"
callfunction ITCEXTRACT
endif
startfunction MCCEXTRACT
get FILES long
goto 0x10
for i = 0 < FILES
getdstring NAME 0x10
get OFFSET long
get SIZE long
get DUMMY long
get DUMMY long
log NAME OFFSET SIZE
next i
endfunction
startfunction ITCEXTRACT
idstring "V102"
savepos POS
get CHECK long
for CHECK = CHECK != 0
goto POS
get OFFSET long
get SIZE long
log "" OFFSET SIZE
savepos POS
get CHECK long
next i
endfunction
You made a video of it too, thats awesome! I'm loving this video series of yours, I'm slow and I've little time but I'm learning how to extract things as I follow along.
