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Nintendo 3DS - BCMDL-File Format

Post questions about game models here, or help out others!
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shakotay2
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Re: Nintendo 3DS - BCMDL-File Format

Post by shakotay2 »

well, that was too obvious to be seen by me, hahaha.. :D

But comparing these two bcmdl files is not as easy as I thought.
For example "DICT" is contained 10 times in b_718.bcmdl versa 4 times in the exported bcmdl/bcres.

If I had more time I would try to add a bcmdl format logger to the Every File Explorer project, but sadly
I've my own projects to care for.
Tuts: a) Bigchillghost, viewtopic.php?f=29&t=17889
b) Extracting simple models: http://forum.xentax.com/viewtopic.php?f=29&t=10894
"Quoting the whole thing. Would u ever stop this nonsense?"
ChrisX930
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Re: Nintendo 3DS - BCMDL-File Format

Post by ChrisX930 »

uhhhmmm would be cvool if you could look into it anyways :)
I'm not sure but I think "DICT" could be "directory" or the path of each file. the unmodded bcmdl-file should have 10 of them and the reexported one obviously have less than 10 because there are some files missing
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Re: Nintendo 3DS - BCMDL-File Format

Post by ChrisX930 »

/push :/
Still need help with this...
here's another file I want to edit/replace
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