The Training Master
Posted: Sat May 21, 2005 3:53 am
I'm working on a small project, The Training Master.
This will be a trainer system for pc games. A trainer, for all you that doesn't know, is a program that allows you to change features in a game that is normally unchangable from within the program. For example, you could change the name of your character. However, trainers are usually developed to modify parts of the game as to make it easier to play for people who problems but still like the game or story of the game, and wish to see it through. IE, Infinity Life (aka God Mode).
Anyway, similar to MexCom, this program will support a wide variety of games, and will allow user addins. A difference, that maybe Mr Mouse might incorporate into MexCom, maybe not. Is that it will allow 3 different type of updates, one is for the software client itself, at the moment, the USER client is around 25k (real lightweight).
Then there is the game database, which will have 2 versions. One is the official version, which will have test/tried sections and the other is the Unofficial version, this one will allow people to add to the database through a web interface that gets rolled into the unofficial database for others to download. Next they get "voted" on, if they worked for you, and after so many "OKs" then it get automatically rolled into the official database for downloading.
Any thoughts on this? or ideas on how it might be better?
This will be a trainer system for pc games. A trainer, for all you that doesn't know, is a program that allows you to change features in a game that is normally unchangable from within the program. For example, you could change the name of your character. However, trainers are usually developed to modify parts of the game as to make it easier to play for people who problems but still like the game or story of the game, and wish to see it through. IE, Infinity Life (aka God Mode).
Anyway, similar to MexCom, this program will support a wide variety of games, and will allow user addins. A difference, that maybe Mr Mouse might incorporate into MexCom, maybe not. Is that it will allow 3 different type of updates, one is for the software client itself, at the moment, the USER client is around 25k (real lightweight).
Then there is the game database, which will have 2 versions. One is the official version, which will have test/tried sections and the other is the Unofficial version, this one will allow people to add to the database through a web interface that gets rolled into the unofficial database for others to download. Next they get "voted" on, if they worked for you, and after so many "OKs" then it get automatically rolled into the official database for downloading.
Any thoughts on this? or ideas on how it might be better?