Post questions about game models here, or help out others!
zaramot
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by zaramot » Sun Feb 22, 2015 10:32 am
Here's MsMarvel model with correct skeleton and weights (.fbx file+.dds textures) in case someone will need her
https://www.sendspace.com/file/j0rqi7
Last edited by
zaramot on Sun Feb 22, 2015 10:52 am, edited 1 time in total.
Making model-import scripts, PM
shakotay2
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by shakotay2 » Wed Mar 04, 2015 4:05 pm
000003_bin.JPG
should not be too hard to change the max script with these parameters?
(face indices count and vertex count are one less; too lazy to change/reupload the pic)
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zaramot
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by zaramot » Wed Mar 04, 2015 5:30 pm
Kovalevich007, what is the name of the game? It looks like my script works fine for this game, just need to scale model a bit and rotate it to look at front
Making model-import scripts, PM
logansan25
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by logansan25 » Wed May 20, 2015 10:08 pm
Here's MsMarvel model with correct skeleton and weights (.fbx file+.dds textures) in case someone will need her
Hi zaramot! How, i can extract this models with bones and skinning?
ekardon
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by ekardon » Sat Jun 27, 2015 3:36 am
Script works fine thanks. However I got the following error with the attached file.
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SSingh511
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by SSingh511 » Mon Oct 19, 2015 2:41 pm
Can Anybody help... i am getting this error...
P.S I have checked that bone and mesh match...
And sorry if i am bumping this topic....
Tosyk
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by Tosyk » Mon Oct 19, 2015 2:58 pm
SSingh511 wrote: Can Anybody help... i am getting this error...
P.S I have checked that bone and mesh match...
And sorry if i am bumping this topic....
script may use techniques wich are not supported by your version of 3ds max - my guess.
SSingh511
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by SSingh511 » Mon Oct 19, 2015 3:56 pm
Thanks... i got it....but is there any way to make it compatible (3ds max 9 not 2009) or any other alternative...?
Tosyk
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by Tosyk » Mon Oct 19, 2015 5:49 pm
SSingh511 wrote: Thanks... i got it....but is there any way to make it compatible (3ds max 9 not 2009) or any other alternative...?
I'm sure that scriptwrighter will not willing to make his script compatible with outdated software. but I understand and feel sorry for you.
SSingh511
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by SSingh511 » Tue Oct 20, 2015 5:17 am
Tosyk wrote: SSingh511 wrote: Thanks... i got it....but is there any way to make it compatible (3ds max 9 not 2009) or any other alternative...?
I'm sure that scriptwrighter will not willing to make his script compatible with outdated software. but I understand and feel sorry for you.
Maybe now its time for me to update my Max to maybe 10 or 11......
SSingh511
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by SSingh511 » Fri Oct 23, 2015 10:58 am
SSingh511 wrote: Tosyk wrote: SSingh511 wrote: Thanks... i got it....but is there any way to make it compatible (3ds max 9 not 2009) or any other alternative...?
I'm sure that scriptwrighter will not willing to make his script compatible with outdated software. but I understand and feel sorry for you.
Maybe now its time for me to update my Max to maybe 10 or 11......
Thanks to Zaramot for this script!!!
Upgrading was useful i updated it to 12....
I extracted this Hulkbuster modrel with bones....if anyone needs it..... ;
http://ssingh511.deviantart.com/art/HUL ... -567780105
Is there any way to load Anims also....?
Tosyk
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by Tosyk » Fri Oct 23, 2015 11:26 am
SSingh511 wrote: Is there any way to load Anims also....?
hardly