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Middle-earth Shadow of Mordor font

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MiRiKan
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Middle-earth Shadow of Mordor font

Post by MiRiKan »

Hi guys!
Can anyone help me with this font file?

Download

Code: Select all

https://mega.co.nz/#!f04WXTSR!iJ_MfTWUZX5kqwsyROGvZGkAIyRnZDYNgNF4PtWUMk8
and... this is what i think thing.

Code: Select all

//--------------------------------------
//--- 010 Editor v6.0 Binary Template
//
// File: font_latin.gfx
// Author: MiRiKan
// Revision: 0.1
// Purpose: Middle-earth Shadow of Mordor Font File
//--------------------------------------
LittleEndian();

local uint pos, x;
local uint realheader;
local uint count = 0;

char identity[3] <open=suppress>;
ubyte unk;
uint sizeOfgfx;

struct dummy1{
    uint64 dummy;
    uint64 dummy;
    uint64 dummy;
}unk <hidden=true>; //they are dummys cause i checked with japanese font

byte sizeOf_fontType;
char fontType[sizeOf_fontType] <open=suppress>;
uint16 dummy <hidden=true>;

struct dummy2{
    uint64 nuknow;
    uint unknow;
}unk <hidden=true>; //they are dummys cause i checked with japanese font

byte unk;

uint secondstart;
uint unknow <hidden=true>;

//start first font
byte sizeOf_fontName;
char fontName[sizeOf_fontName] <open=suppress>;
uint16 totalOfchar;

realheader = FTell();
struct charData{ //might be images?
    for(x = 0; x < totalOfchar; x++){
        struct Char{
            uint PointerOrSomething;
            pos = FTell();
            FSeek(PointerOrSomething + realheader);
            uint16 POS_;
            FSeek(pos);
            count++;
        }data;
    }
}DATA;
uint startchars;
uint dontneedchange;

pos = startchars + realheader;
FSeek(pos);

struct chars{ //list of chars
    for(x = 0; x < totalOfchar; x++){
        wchar_t getchat();
    }
}CHARS;
uint16 donotchange;
uint temp;

//maybe end of first font?
//second font will start at secondstart + realheader.
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michalss
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Re: Middle-earth Shadow of Mordor font

Post by michalss »

Wrong mate :) Fonts are Autodesk GFX V2 format. Not that hard to edit. PM me

Image
Quick BMS Editor GUI - simple easy to use
Goto : viewtopic.php?uid=34229&f=29&t=6797&start=0

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MiRiKan
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Re: Middle-earth Shadow of Mordor font

Post by MiRiKan »

michalss wrote:Wrong mate :) Fonts are Autodesk GFX V2 format. Not that hard to edit. PM me

Image
wow! thanks!
i sent you PM
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