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I've been trying to unswizzle some PS2 textures. Using Noesis' implemented "rapi.imageUntwiddlePS2" is somewhat useful. It seems to unswizzle the data fine but there are some problems with the image.
Before Swizzle:
After Swizzle
What could be wrong with this? The images are 8-bit with a palette so perhaps the palette needs swizzling/reordering?
(Didn't read the whole thread, Mr.Mouse wrote something about primary colors,
so I made a simple rgb entry reducing test which didn't reveal anything:)
b5.tr8sgl-newPaletteout-7F_3F.jpg
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shakotay2 wrote:working with your first sample, too:
b5.tr8sgl-EAGTout.JPG
Thank you, I need to get this working in Noesis so I can get the textures auto loaded onto some PS2 meshes. Since there's no source provided I'll just drop Mr.Mouse a PM asking how it's done.