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Monaco

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robotnick
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Monaco

Post by robotnick »

How can I unpack and pack Monaco .lang files?

Thanks for your help!
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WRS
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Re: Monaco

Post by WRS »

binary template:

Code: Select all

//--------------------------------------
//--- 010 Editor v6.0 Binary Template
//
// File: monaco
// Author: wrs
// Revision: 1
// Purpose: locale
//--------------------------------------

#include "prelen.bt"

struct HEADER
{
    uint64 size;
    uint64 count;
} hdr;

struct ITEM_INFO
{
    uint64 offset;
    uint64 unknown_1;
};

struct ITEMS
{
    local uint i = 0;

    uint offsets[hdr.count];

    while( i < hdr.count )
    {
        FSeek(offsets[i]);
        ITEM_INFO info;
        ++i;
    }
} items;

struct STRINGS
{
    local uint i = 0;

    while( i < hdr.count )
    {
        FSeek(items.info[i].offset);
        wstr trans(pnt4);
        ++i;
    }
} strings;
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MiRiKan
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Re: Monaco

Post by MiRiKan »

Code: Select all

https://mega.co.nz/#!uxxxGRrR!0hyK6Pfu-y_NzDynfDP5yqPfUngIissL2tAtqq2_4aE
Text packer here,
and it contain extracted texts in .xlsx.
you can repack texts just drag & drop .xlsx file to .exe.
Enjoy :)
Last edited by MiRiKan on Tue Jan 06, 2015 1:54 pm, edited 1 time in total.
Team.SM, Make Koren Translations for Games.
robotnick
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Re: Monaco

Post by robotnick »

Thank you guys! :D
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