Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archive

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Higus
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Re: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archiv

Post by Higus »

Can anybody share the fmdl/fpk names for Bikini models? Female AND Male.
DarknessValtier wrote:Quiet Bikini MGO Beta Mod
*img*
*img*
Could you tell us what the FMDL name for that is?
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Re: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archiv

Post by DarknessValtier »

Higus wrote:Can anybody share the fmdl/fpk names for Bikini models? Female AND Male.
DarknessValtier wrote:Quiet Bikini MGO Beta Mod
*img*
*img*
Could you tell us what the FMDL name for that is?
the location of bikini is: "Chunk0\Assets\mgo\pack\player\fova"
the bikini files is: infiltrator class= ins_f02.fpk
vanguard class= tes_f02.fpk
sniper class= res_f02.fpk

but somethigns about the mgo assets: the bikini model don't works if you replace her over main body, you need replace another part, in this case, i put the head of Quiet in main body file, and the bikini body over head file
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Higus
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Re: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archiv

Post by Higus »

DarknessValtier wrote:
Higus wrote:Can anybody share the fmdl/fpk names for Bikini models? Female AND Male.
DarknessValtier wrote:Quiet Bikini MGO Beta Mod
*img*
*img*
Could you tell us what the FMDL name for that is?
the location of bikini is: "Chunk0\Assets\mgo\pack\player\fova"
the bikini files is: infiltrator class= ins_f02.fpk
vanguard class= tes_f02.fpk
sniper class= res_f02.fpk

but somethigns about the mgo assets: the bikini model don't works if you replace her over main body, you need replace another part, in this case, i put the head of Quiet in main body file, and the bikini body over head file
Cool. Did you happen to find the original FRDV's and FCNP's for the MGO characters?
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Re: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archiv

Post by DarknessValtier »

Higus wrote:Cool. Did you happen to find the original FRDV's and FCNP's for the MGO characters?
the mgo model use the standard FRDV and FCNP located in: "Chunk0\Assets\mgo\pack\collectible\common\col_common_mgo.fpk" in this file have female and male files

look this example, i replace main costume of mgo to the dlc bikini in online game
Image

i prefer the mod because the original costume in game you can't use vest over this costume, using the mod you can use any vest over the bikini model
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Re: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archiv

Post by XrayDoc »

What are you guys doing with bikinis? WE NEED HAT MOD ASAP THIS IS OF VITAL IMPORTANCE
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Re: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archiv

Post by stealthcl0wn »

One thing I wonder about is; is there any chance of female avatars in singleplayer?
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Re: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archiv

Post by XrayDoc »

Anyone else notice QAR Tool is gone from Nexus? Should I reupload as a backup?

hg02 and hg03 weapons apply to the dual pistols Ocelot uses in MGO. The models are only 1 gun themselves so something else must be making it dual wield.
Last edited by Gh0stBlade on Sat Sep 24, 2016 4:52 pm, edited 1 time in total.
Reason: Double post merge.
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Re: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archiv

Post by BobDoleOwndU »

Here's what I know about the MGO files so far.

The files for the characters seem to be organized like this:
CLB_GNI.fpk (fpkd, pftxs)

CL = Class (in = Infiltrator, te = Enforcer, re = Sniper)
B = Body part? (Haven't explored this much, s = suit)
G = Gender (c = Common, f = Female, m = Male)
NI = Number identifier (i.e. 01)
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Re: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archiv

Post by XrayDoc »

BobDoleOwndU wrote:Here's what I know about the MGO files so far.

The files for the characters seem to be organized like this:
CLB_GNI.fpk (fpkd, pftxs)

CL = Class (in = Infiltrator, te = Enforcer, re = Sniper)
B = Body part? (Haven't explored this much, s = suit)
G = Gender (c = Common, f = Female, m = Male)
NI = Number identifier (i.e. 01)
Those would be helpful for costumes since the actual person is just a player avatar. Great find!
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Re: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archiv

Post by GHzGangster »

XrayDoc wrote:What are you guys doing with bikinis? WE NEED HAT MOD ASAP THIS IS OF VITAL IMPORTANCE
What do you mean, modding a hat into multiplayer, or wearing DLC hats?
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Re: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archiv

Post by XrayDoc »

GHzGangster wrote:
XrayDoc wrote:What are you guys doing with bikinis? WE NEED HAT MOD ASAP THIS IS OF VITAL IMPORTANCE
What do you mean, modding a hat into multiplayer, or wearing DLC hats?
Wearing MGO hats in singleplayer. The DLC hats lack textures so there's no point.
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Re: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archiv

Post by DarknessValtier »

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Re: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archiv

Post by BobDoleOwndU »

Cat hat in single player:
Image

I did it by injecting the hat textures into the Battle Dress pftxs, and replacing Snake's arm model with the hat. The arm model was also injected into the Battle Dress fpk.
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Re: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archiv

Post by DarknessValtier »

HAHA!!!!
female Avatar editable is comming!!!!!
Image
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Re: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archiv

Post by Ashtails »

If the mgo bikini replaced the female camo uniforms would they change color to that camo?
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