Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archive

The Original Forum. Game archives, full of resources. How to open them? Get help here.
XrayDoc
veteran
Posts: 88
Joined: Wed Sep 09, 2015 10:02 pm
Has thanked: 8 times
Been thanked: 3 times

Re: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archiv

Post by XrayDoc »

Solidcal wrote:
XrayDoc wrote:
Solidcal wrote:Quick question for anyone who is still on this topic. Does anyone know where the TPP model of Kojima and his white glasses are yet?
Kojima isn't really a model, rather, he has his face model and like all the other DD soldiers is put on a base body.
I figured that. So I imagine he will be in common source or the common char folder named DDS like he was in GZ.
Yeah, he's under a dds folder somewhere but the problem is there are so many to look through.
mgspw
ultra-n00b
Posts: 7
Joined: Fri Oct 30, 2015 5:37 pm

Re: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archiv

Post by mgspw »

Please anyone knows where The bandana file is ?
eleanorlamb
ultra-n00b
Posts: 2
Joined: Thu Dec 24, 2015 12:44 am

Re: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archiv

Post by eleanorlamb »

Can anyone rip (export as obj, nif or any other model format other than fmdl) Paz's model and texture file and provide a download link? I don't care about normal maps, just a base texture and base model.

Surely if you have the Cra0's FEMS, this shouldn't be too hard. I have the full game if you guys need verification.

If everyone can't do that, if you guys could supply a pre closed beta copy of FEMS, that would be nice, considering I have no use of using it for anything else but getting that model and getting the hell out of anything related to what you guys are doing. Will not distribute if received, willing to sign/do legal contracts/real life meetings. This is of course, if the creator wills the distribution of pre closed beta copies of FEMS.

If you guys can't do any of this, supplying a method for FMDL file model extraction would be nice. Again, I have the assets I just need to access them and convert them. I've spent 4 hours glossing over this thread and haven't found an alternative to FEMS, my eyes aren't what they used to be so it's a very real possibility I might have not seen this alternative method if you do point one out I missed.
HeartlessSeph
advanced
Posts: 72
Joined: Tue Sep 15, 2015 2:13 am
Has thanked: 2 times
Been thanked: 6 times

Re: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archiv

Post by HeartlessSeph »

eleanorlamb wrote:Can anyone rip (export as obj, nif or any other model format other than fmdl) Paz's model and texture file and provide a download link? I don't care about normal maps, just a base texture and base model.

Surely if you have the Cra0's FEMS, this shouldn't be too hard. I have the full game if you guys need verification.

If everyone can't do that, if you guys could supply a pre closed beta copy of FEMS, that would be nice, considering I have no use of using it for anything else but getting that model and getting the hell out of anything related to what you guys are doing. Will not distribute if received, willing to sign/do legal contracts/real life meetings. This is of course, if the creator wills the distribution of pre closed beta copies of FEMS.

If you guys can't do any of this, supplying a method for FMDL file model extraction would be nice. Again, I have the assets I just need to access them and convert them. I've spent 4 hours glossing over this thread and haven't found an alternative to FEMS, my eyes aren't what they used to be so it's a very real possibility I might have not seen this alternative method if you do point one out I missed.
Yup, you missed it. The link to FEMS was on the last page but I can understand the fact that you missed it since it was just a link. Here you go: https://facepunch.com/showthread.php?t= ... st49336023
eleanorlamb
ultra-n00b
Posts: 2
Joined: Thu Dec 24, 2015 12:44 am

Re: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archiv

Post by eleanorlamb »

HeartlessSeph wrote:
eleanorlamb wrote:snip
Yup, you missed it. The link to FEMS was on the last page but I can understand the fact that you missed it since it was just a link. Here you go: https://facepunch.com/showthread.php?t= ... st49336023
Thanks for the link, but I'm having trouble finding the model, is it written in hash.
XrayDoc
veteran
Posts: 88
Joined: Wed Sep 09, 2015 10:02 pm
Has thanked: 8 times
Been thanked: 3 times

Re: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archiv

Post by XrayDoc »

MGO baby! Are we back in business?
TruckerHatRyan
n00b
Posts: 11
Joined: Sat Oct 24, 2015 7:35 pm
Been thanked: 1 time

Re: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archiv

Post by TruckerHatRyan »

XrayDoc wrote:MGO baby! Are we back in business?
Hopefully so! Looking forward to MGO reviving modding a little.
Poisonedmods
n00b
Posts: 12
Joined: Tue Oct 06, 2015 9:02 pm
Has thanked: 1 time

Re: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archiv

Post by Poisonedmods »

Back and in style!!!!!
HeartlessSeph
advanced
Posts: 72
Joined: Tue Sep 15, 2015 2:13 am
Has thanked: 2 times
Been thanked: 6 times

Re: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archiv

Post by HeartlessSeph »

Currently going through MGO's files to find Avatar parts and models. Also, Ocelot from MGO works perfectly in single player, at least in terms of the first person glitch and hip weapons. It's doubtful stuff like his guns will be able to be ported.
User avatar
Higus
advanced
Posts: 78
Joined: Sat Jun 30, 2012 5:35 am
Has thanked: 6 times
Been thanked: 5 times

Re: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archiv

Post by Higus »

Model swapping into MGO is a pain. The game is rejecting TPP textures whenever I try to get them in via custom PFTXS, I've only managed to swap this MGO Snake model over the plated mask. I can't see that i'm doing anything wrong.
https://youtu.be/G_Ilq9FFB6g
Poisonedmods
n00b
Posts: 12
Joined: Tue Oct 06, 2015 9:02 pm
Has thanked: 1 time

Re: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archiv

Post by Poisonedmods »

Higus wrote:Model swapping into MGO is a pain. The game is rejecting TPP textures whenever I try to get them in via custom PFTXS, I've only managed to swap this MGO Snake model over the plated mask. I can't see that i'm doing anything wrong.
https://youtu.be/G_Ilq9FFB6g
your not the game sync with the server every 5-10 min which is something i relized well trying make a trainer DLL injection is working for cheats but things like infinite health are kept servers side ammo is not nor is silencer duration so adding things like textures a large part of rejection is do to the server trying to sync going thats not right. so far im not aware if there any form of anti cheat or flagging similiar to GTA5 but people have been isolated on base game if they where cheating to a sort of cheaters pool
XrayDoc
veteran
Posts: 88
Joined: Wed Sep 09, 2015 10:02 pm
Has thanked: 8 times
Been thanked: 3 times

Re: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archiv

Post by XrayDoc »

hat0=Regular/Baseball Cap
hat1=Beenie
hat2=Beret
hat3=Military Cap/Busker Cap
hat4=Croc Cap (best hat)
hat5=Squid
hat6=Fish
hat7=Alien
hat8=Cat
hat9=REX
hat10=Snorkel Mask
hat11=Horse
hat12=Bear
hat13=RAY
hat14=Box
hat15=Cowboy Hat
hat16=Outback Cap
hat17=! Hat (dlc already in game confirmed)
hat18=? Hat
hat19=Clown
DarknessValtier
beginner
Posts: 35
Joined: Sat Feb 07, 2009 4:47 pm
Been thanked: 5 times

Re: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archiv

Post by DarknessValtier »

Quiet Bikini MGO Beta Mod
Image
Image
GHzGangster
n00b
Posts: 19
Joined: Fri Aug 15, 2014 6:00 am
Has thanked: 3 times
Been thanked: 1 time

Re: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archiv

Post by GHzGangster »

Are the models or gear items referenced by their filename hash?
I know for sure that the Beret is 878119308, Alert! is 327502434, but I want to see what IDs I'm missing.
(P.S. I haven't looked at the TPP files yet)
Mr.Mouse
Site Admin
Posts: 4059
Joined: Wed Jan 15, 2003 6:45 pm
Location: Dungeons of Doom
Has thanked: 440 times
Been thanked: 643 times
Contact:

Re: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archiv

Post by Mr.Mouse »

RJfitaS.jpg
Stefanie Joosten's personal bikini mod.

I never understood the need to make a soft porn game character out of her. Apart from making loadz of money$ ofcoz targeting teen males that have a hard time controling their testosteron.
You do not have the required permissions to view the files attached to this post.
Post Reply