Important information: this site is currently scheduled to go offline indefinitely by December 1st 2023.
If you wish to donate to attempt the preservation of tools and software somewhere else before it goes down, check the GoFundMe

Big Hero 6: Bot Fight (Mobile) .43 and related files

Post questions about game models here, or help out others!
Post Reply
Mystie
n00b
Posts: 16
Joined: Sun Aug 10, 2014 6:38 pm
Has thanked: 6 times
Been thanked: 1 time

Big Hero 6: Bot Fight (Mobile) .43 and related files

Post by Mystie »

This game uses the Unity engine, and the models (what I think are the models) are in .43 format. When searching up the format on Google, I came across a thread on here that was discussing another Unity mobile game that uses this format (some kind of Fast & Furious game), and when I downloaded the 3DSMax plugin and used it on the Big Hero 6 models, it kept getting error messages.

Is there anything you guys could do to help me out?

Thanks in advance.
User avatar
Chipicao
ultra-veteran
ultra-veteran
Posts: 476
Joined: Thu Feb 03, 2011 11:18 am
Has thanked: 42 times
Been thanked: 305 times
Contact:

Re: Big Hero 6: Bot Fight (Mobile) .43 and related files

Post by Chipicao »

viewtopic.php?f=16&t=11095
Look for Unity Importer
Please post any requests or issues with my tools in the appropriate topics.
I'm sorry if I don't reply or if I ignore PMs. My time is very limited.
Mystie
n00b
Posts: 16
Joined: Sun Aug 10, 2014 6:38 pm
Has thanked: 6 times
Been thanked: 1 time

Re: Big Hero 6: Bot Fight (Mobile) .43 and related files

Post by Mystie »

Thanks! That helped so much!

But now I'm having trouble trying to export the textures. I make it open the folder where the .pvr textures are stored, and nothing happens...

EDIT: Ignore that last part, I figured out a different way to export Unity textures.
Post Reply