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[Noesis] Thief 3 static mesh viewer (.tim converted to .e)

Posted: Mon Nov 03, 2014 2:07 pm
by deltaone
All models getting from Thief 3 editor
http://www.moddb.com/games/thief-deadly ... ditor-t3ed

Convert *.tim in StaticMeshes to .e and start Noesis ...

TimToE here:
http://www.angelfire.com/games4/shadowspawn/Tools.html

Also may use with (not checked):
BintoE - converts the Looking Glass Studios .bin format back into .E format. Version 1.0 can now handle AI meshes from Thief, Thief II, and System Shock II.

Re: [Noesis] Thief 3 static mesh viewer (.tim converted to .

Posted: Mon Nov 03, 2014 6:17 pm
by Mirrorman95
Ion Storm made Deus Ex 2 with the same version of the Unreal Engine they used to make Thief 3. Should your process also work on Invisible War models?

Re: [Noesis] Thief 3 static mesh viewer (.tim converted to .

Posted: Mon Nov 03, 2014 10:57 pm
by deltaone
I don't know .... Try it if you found converter to .e format ...