[Noesis] Thief 3 static mesh viewer (.tim converted to .e)
Posted: Mon Nov 03, 2014 2:07 pm
All models getting from Thief 3 editor
http://www.moddb.com/games/thief-deadly ... ditor-t3ed
Convert *.tim in StaticMeshes to .e and start Noesis ...
TimToE here:
http://www.angelfire.com/games4/shadowspawn/Tools.html
Also may use with (not checked):
BintoE - converts the Looking Glass Studios .bin format back into .E format. Version 1.0 can now handle AI meshes from Thief, Thief II, and System Shock II.
http://www.moddb.com/games/thief-deadly ... ditor-t3ed
Convert *.tim in StaticMeshes to .e and start Noesis ...
TimToE here:
http://www.angelfire.com/games4/shadowspawn/Tools.html
Also may use with (not checked):
BintoE - converts the Looking Glass Studios .bin format back into .E format. Version 1.0 can now handle AI meshes from Thief, Thief II, and System Shock II.