1. Run Age_Of_Wulin.ms
2. Select t_pose.xskt file (bones, it's importand to select t_pose file, since others are animation)
3. Select model file .xmod, you want to import
Done!
P.S. Report bugs, this one will require a lot of testing. I don't have the game, so I tested only a few models provided by user (thanks for that)


