Tokyo Xtreme Racer Series (xxx.DAT xxx.TOC)
Posted: Sat Sep 27, 2014 6:29 pm
This thread will hopefully be the future home of all TXR-related game archive extraction on this forum; with many desirable models to extract all in the same data formats, I'd thought it'd be good to keep it to just one thread.
Items of interest for each game are after the screenshots.
Things to know:
-All the games have a large Data file (either .DAT or a weird .000 file in Zero's case) and a TOC/LOC file (Table of contents)
-All the games after Zero used this format, so if an extraction method is found then we've got a whole lotta car models to pick from (atleast 400+ different Japanese vehicles)
-I've tried to get screenshots of data integers that appear more than once and are obvious to find multiple examples of perhaps assets to the game.
Tokyo Xtreme Racer Zero (PS2)
Files:
CDDATA.000: https://www.dropbox.com/s/ltpysnajasxt0 ... 0.DAT?dl=0 (for some reason identified as a .DAT file, doesn't matter anyway)
CDDATA.LOC: https://www.dropbox.com/s/29byeo1xbpwr9 ... A.LOC?dl=0
Screenshot sample of CDDATA.000:


At the start of the file, there's one .TM2 file which is the A-Z character selection for car names.
Tokyo Xtreme Racer Drift 2 (PS2)
Files:
BUILD.DAT: https://www.dropbox.com/s/1vi4h6u3pte1u ... T.zip?dl=0
BUILD.TOC: https://www.dropbox.com/s/mtrrzdtymk57n ... D.TOC?dl=0
Screenshot samples of BUILD.DAT:


There's a couple of headers for TM2 files, but no data afterwards. Found keywords of cars in this plus some seemingly compressed words such as "BA77LE" instead of Battle, (Kaido Battle being the Japanese equivalent name).
Import Tuner Challenge (360)
BUILD.DAT: https://www.dropbox.com/s/uiao93nte9qvm ... D.DAT?dl=0
BUILD.TOC: https://www.dropbox.com/s/j09g8h19tqe2s ... D.TOC?dl=0
Screenshot samples of BUILD.DAT:




-Keywords such as Skyline, Battle, Chal(lenge missing) and text strings about 'Microsoft Shader Compli 2.0' (which got repeated an awful lot) were found
-Every bit of data starts with .eUCLy
-TXD2 (Tokyo Xtreme Drift 2?) found occasionally
-180, 32, 34, 86 (180SX, R32 GTR, R34 GTR, AE86) Integers found all in the first scroll section
That'll be all for now.. probably Import Tuner Challenge is the most exciting with the high quality models, but TXR Drift 2 has D1 machines galore..
And if your wondering what's so special about these games (and why they're worthwhile): https://www.youtube.com/watch?v=7ZMmzAamRxs
Items of interest for each game are after the screenshots.
Things to know:
-All the games have a large Data file (either .DAT or a weird .000 file in Zero's case) and a TOC/LOC file (Table of contents)
-All the games after Zero used this format, so if an extraction method is found then we've got a whole lotta car models to pick from (atleast 400+ different Japanese vehicles)
-I've tried to get screenshots of data integers that appear more than once and are obvious to find multiple examples of perhaps assets to the game.
Tokyo Xtreme Racer Zero (PS2)
Files:
CDDATA.000: https://www.dropbox.com/s/ltpysnajasxt0 ... 0.DAT?dl=0 (for some reason identified as a .DAT file, doesn't matter anyway)
CDDATA.LOC: https://www.dropbox.com/s/29byeo1xbpwr9 ... A.LOC?dl=0
Screenshot sample of CDDATA.000:


At the start of the file, there's one .TM2 file which is the A-Z character selection for car names.
Tokyo Xtreme Racer Drift 2 (PS2)
Files:
BUILD.DAT: https://www.dropbox.com/s/1vi4h6u3pte1u ... T.zip?dl=0
BUILD.TOC: https://www.dropbox.com/s/mtrrzdtymk57n ... D.TOC?dl=0
Screenshot samples of BUILD.DAT:


There's a couple of headers for TM2 files, but no data afterwards. Found keywords of cars in this plus some seemingly compressed words such as "BA77LE" instead of Battle, (Kaido Battle being the Japanese equivalent name).
Import Tuner Challenge (360)
BUILD.DAT: https://www.dropbox.com/s/uiao93nte9qvm ... D.DAT?dl=0
BUILD.TOC: https://www.dropbox.com/s/j09g8h19tqe2s ... D.TOC?dl=0
Screenshot samples of BUILD.DAT:




-Keywords such as Skyline, Battle, Chal(lenge missing) and text strings about 'Microsoft Shader Compli 2.0' (which got repeated an awful lot) were found
-Every bit of data starts with .eUCLy
-TXD2 (Tokyo Xtreme Drift 2?) found occasionally
-180, 32, 34, 86 (180SX, R32 GTR, R34 GTR, AE86) Integers found all in the first scroll section
That'll be all for now.. probably Import Tuner Challenge is the most exciting with the high quality models, but TXR Drift 2 has D1 machines galore..
And if your wondering what's so special about these games (and why they're worthwhile): https://www.youtube.com/watch?v=7ZMmzAamRxs