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SimRaceway 3D models...
Posted: Sun Aug 24, 2014 1:27 pm
by rex1825
Hi, I am interested in extracting 3D models of tracks and cars from SimRaceway.
Now, I found Luigis QuickBMS Script for SimRaceway but donno what files except mas should I put through it, since right now the 3DSimED isn't opening anything when loading scn files to it. Did I miss something?
Also how to open mas files that are used for their cars?
Cheers and thanks
Re: SimRaceway 3D models...
Posted: Sun Aug 24, 2014 6:16 pm
by mariokart64n
Re: SimRaceway 3D models...
Posted: Sun Aug 24, 2014 6:29 pm
by rex1825
...a lot of things are bad when using 3DRipperDX, I know there is a way to open them in 3DSimED.
Re: SimRaceway 3D models...
Posted: Sun Aug 24, 2014 9:11 pm
by mariokart64n
http://www.sim-garage.co.uk/
3DSimED's website does not list support for
SimRaceway
Sim formats which can be imported include rFactor2, F1-2013 to F1-2010, NFS Shift, DIRT, GRID, Race 07, GTR Evolution, STCC The Game, GTR2, rFactor, GTL, GTR, Papyrus Nascar 2003 & Grand Prix Legends (GPL), Formula 1 2002 (F1 2002).
I recommend to ask your question on the 3DSimED forums, since it's there program, there business
http://thepits.us/board/viewforum.php?f=25
xentax is about 3D research, so unless you want help writing a program then you're asking in the wrong forum
by the way there are no character models in that game, so deformation is not a problem. 3dripperDX should be good enough to get the models out
Re: SimRaceway 3D models...
Posted: Sun Aug 24, 2014 9:21 pm
by rex1825
mariokart64n wrote:http://www.sim-garage.co.uk/
3DSimED's website does not list support for
SimRaceway
Sim formats which can be imported include rFactor2, F1-2013 to F1-2010, NFS Shift, DIRT, GRID, Race 07, GTR Evolution, STCC The Game, GTR2, rFactor, GTL, GTR, Papyrus Nascar 2003 & Grand Prix Legends (GPL), Formula 1 2002 (F1 2002).
I recommend to ask your question on the 3DSimED forums, since it's there program, there business
http://thepits.us/board/viewforum.php?f=25
xentax is about 3D research, so unless you want help writing a program then you're asking in the wrong forum
by the way there are no character models in that game, so deformation is not a problem. 3dripperDX should be good enough to get the models out
Game works on rFactor2 engine
Yeah, no problem, I just asked if someone know why I cannot open those files. That is if someone already did this...
Thanks anyway...
Re: SimRaceway 3D models...
Posted: Mon Aug 25, 2014 2:04 am
by rex1825
OK, found a solution... did little mistake in beginning, now is all working and extracting...
Can be locked...
Cheers...