Hi Chipicao, I'm trying to extract the vehicle models and textures from Table Top Racing World Tour using the Unity Studio, the models are extracted well, but the textures have some problem. They are only black, transparents and some textures are blue.
I know this game use Unity 5, probably the version 5.3.4.
Do you know how can I extract then? Some manual way?
I have plans to convert some cars to Burnout Paradise.
Edit: ok, I managed to do this manually, I just found the position of the start and the size of each texture on the resources file. After I save it as a new file and put a "image header" on the begin.
Here is a render from Huuligun:
http://i.imgur.com/FkS3Og0.jpg