Hi guys! I founded this forum and my experience with Ghost Recon: Future Soldier, was dissapointing in the extractions process. I'm not a script, codding or development expert, but triying and triying, i founded a way, not to extract entirely models, but yes to reconstruct them (only character models).
I had a little modified Ninja Ripper script (i lost it a year ago formatting my pc), result of that triying and triying with the extracted Ninja ripper files, but it just could return to a manipulable shape the "squizzed" meshes.
Then, i start a rebuilding process manually working purely with 3ds Max skills.
And so... This is my final results
(Photo album link
https://www.facebook.com/media/set/?set ... 260&type=3)
I just need a better resolution textures, Ninja Ripper can't extract high resolutions, just the two main characters (Jhon Kozak and Ramírez from the initial mission) have highg resolution, and have a decent look. the other models have low resolutions like 512x512 and 1024x512 for full body and looks ugly in detail.
Luxox, i go to work in the online models published in the mf link, and please, continue extractions in Ninja Ripper formats, and xentax members, maybe, exist any way to extract the full resolution textures from yeti files? i tried with bms without results.