XIVModels.com Json Files.
Posted: Fri Jul 04, 2014 10:25 am
Thanks to a debugging feature built into Mozilla Firefox, I was able to obtain various .json files that the XIVModels site uses to show its models within the WebGL API. This includes Model Files, The Texture Files and a Material File. In the .zip archive I have provided below there are two models included, these are of the Curtana Atma and Holy Shield Atma, which are relatively small files that should provide a basis for reading these types of file whether through QuickBMS or through Noesis itself using a plugin.
I would really appreciate if someone could look into these files, as they may provide a key into the original game files as well, which would make people from another thread on here very happy and would give them some more info to work from.
.ZIP Archive:
http://www.mediafire.com/download/8nszi ... +Files.zip
How I got these files:
To start off, I browsed XIVModels.com until I had found the model I wanted, Then I right clicked on the page and selected Inspect Element. From here I clicked on the Network tab of the pane that has appeared at the bottom of the window and clicked on the speedometer Icon in the middle of the first sentence that is displayed in that pane. Once the network caching test had completed for that page, I clicked on the xhr option in the list of either pie chart. Finally, I looked through the list until I found files that ended in .mdl.json, .tex.json and .mtrl.json and right clicked on them and selected the Open in new tab option, then on each file page, after using the information the files had given me on the path structure of the game and setting up those paths somewhere on my PC, I went to File -> Save As, and saved the files in their appropriate locations.
By all means please use this method to grab more of the .json files that you may need to work with this and get something out of it, I will try to compile a bigger source archive in my spare time for people wanting to just download and go with the format research.
~flarespire.
I would really appreciate if someone could look into these files, as they may provide a key into the original game files as well, which would make people from another thread on here very happy and would give them some more info to work from.
.ZIP Archive:
http://www.mediafire.com/download/8nszi ... +Files.zip
How I got these files:
To start off, I browsed XIVModels.com until I had found the model I wanted, Then I right clicked on the page and selected Inspect Element. From here I clicked on the Network tab of the pane that has appeared at the bottom of the window and clicked on the speedometer Icon in the middle of the first sentence that is displayed in that pane. Once the network caching test had completed for that page, I clicked on the xhr option in the list of either pie chart. Finally, I looked through the list until I found files that ended in .mdl.json, .tex.json and .mtrl.json and right clicked on them and selected the Open in new tab option, then on each file page, after using the information the files had given me on the path structure of the game and setting up those paths somewhere on my PC, I went to File -> Save As, and saved the files in their appropriate locations.
By all means please use this method to grab more of the .json files that you may need to work with this and get something out of it, I will try to compile a bigger source archive in my spare time for people wanting to just download and go with the format research.
~flarespire.