Project Blackout *.i3s / *.I3CHR file format.
Posted: Fri Apr 25, 2014 10:45 pm
Hello I wonder if anyone of you have looked in to Project Blackout (aka Point Blank). The game is free to play, and it has some really nice models in it. I have made a little research on it and here's all i have managed to find till now:
The game is on iCube engine
Most of the files (assets) are packed in *.i3Pack files. (I have unpacker, i'll upload here)
The models are in *.I3CHR or *i3s files.
The textures are in *.isi files. (I have converter - *.i3i to *.dds, i'll upload here)
My problem however (like always) are the models. Can someone look on them? Here are some samples of the *.i3s and *.I3CHR files.
I can upload original textures (in *.i3i) and original pack files (*.i3Pack) if anyone is interested in the compression (I don't think it's necessary)
And here are the samples.
Thank you for your time. Any help would be really appreciated.
The game is on iCube engine
Most of the files (assets) are packed in *.i3Pack files. (I have unpacker, i'll upload here)
The models are in *.I3CHR or *i3s files.
The textures are in *.isi files. (I have converter - *.i3i to *.dds, i'll upload here)
My problem however (like always) are the models. Can someone look on them? Here are some samples of the *.i3s and *.I3CHR files.
I can upload original textures (in *.i3i) and original pack files (*.i3Pack) if anyone is interested in the compression (I don't think it's necessary)
And here are the samples.
Thank you for your time. Any help would be really appreciated.