Page 1 of 1

A-MEN (ps3) .pak extracted

Posted: Thu Mar 13, 2014 6:47 am
by Kaltan
Help create a script pack BMS unpacking archive.
Compression applied to the archive zlib.

http://i33.fastpic.ru/big/2014/0313/a6/ ... b159a6.jpg

Re: A-MEN (ps3) .pak extracted

Posted: Thu Mar 13, 2014 12:06 pm
by Ekey

Code: Select all

# A-MEN (PS3) (PAK format)
# 
# Written by Ekey (h4x0r)
# http://forum.xentax.com
# 
# script for QuickBMS http://quickbms.aluigi.org

endian big
comtype unzip_dynamic
idstring "PAK"
goto 0xC
get FILES long

for i = 0 < FILES
    get NSIZE long
    getdstring NAME NSIZE
    get FLAG byte
    get OFFSET long
    get ZSIZE long
    get SIZE long
	
    if ZSIZE == SIZE
      log NAME OFFSET SIZE
    else
      clog NAME OFFSET ZSIZE SIZE
    endif
next i

Re: A-MEN (ps3) .pak extracted

Posted: Thu Mar 13, 2014 1:51 pm
by Kaltan
Ekey wrote:

Code: Select all

# A-MEN (PS3) (PAK format)
# 
# Written by Ekey (h4x0r)
# http://forum.xentax.com
# 
# script for QuickBMS http://quickbms.aluigi.org

endian big
comtype unzip_dynamic
idstring "PAK"
goto 0xC
get FILES long

for i = 0 < FILES
    get NSIZE long
    getdstring NAME NSIZE
    get FLAG byte
    get OFFSET long
    get ZSIZE long
    get SIZE long
	
    if SIZE == ZSIZE
      log NAME OFFSET SIZE
    else
      clog NAME OFFSET SIZE ZSIZE
    endif
next i
Thank you. Everything works.
Good job. :up: