Important information: this site is currently scheduled to go offline indefinitely by December 1st 2023.
If you wish to donate to attempt the preservation of tools and software somewhere else before it goes down, check the GoFundMe

3ds Max - bones import script

Post questions about game models here, or help out others!
Post Reply
LordDragonus
n00b
Posts: 10
Joined: Sat Nov 16, 2013 1:47 am
Has thanked: 3 times

3ds Max - bones import script

Post by LordDragonus »

Hi everyone,
i need someone who can create an import script for 3ds Max. I have some models and files with bones. But i dont know how i can import them. The files are *.ros files btw.
If someone can help me and have some time for this, please pn me!
Regards,
Lorddragonus
User avatar
zaramot
double-veteran
double-veteran
Posts: 783
Joined: Wed Jan 05, 2011 12:41 pm
Has thanked: 39 times
Been thanked: 855 times

Re: 3ds Max - bones import script

Post by zaramot »

The game is Dragon's Prophet, right?
Making model-import scripts, PM
LordDragonus
n00b
Posts: 10
Joined: Sat Nov 16, 2013 1:47 am
Has thanked: 3 times

Re: 3ds Max - bones import script

Post by LordDragonus »

Yes, its Dragon's Prophet.
User avatar
zaramot
double-veteran
double-veteran
Posts: 783
Joined: Wed Jan 05, 2011 12:41 pm
Has thanked: 39 times
Been thanked: 855 times

Re: 3ds Max - bones import script

Post by zaramot »

I have maxscript for this game with bones+weights. I'll post it a bit later
You do not have the required permissions to view the files attached to this post.
Making model-import scripts, PM
LordDragonus
n00b
Posts: 10
Joined: Sat Nov 16, 2013 1:47 am
Has thanked: 3 times

Re: 3ds Max - bones import script

Post by LordDragonus »

Would be very nice if you do that. :D
User avatar
zaramot
double-veteran
double-veteran
Posts: 783
Joined: Wed Jan 05, 2011 12:41 pm
Has thanked: 39 times
Been thanked: 855 times

Re: 3ds Max - bones import script

Post by zaramot »

Here's my maxscript.
You do not have the required permissions to view the files attached to this post.
Making model-import scripts, PM
LordDragonus
n00b
Posts: 10
Joined: Sat Nov 16, 2013 1:47 am
Has thanked: 3 times

Re: 3ds Max - bones import script

Post by LordDragonus »

Ah, i remember your name xD Thank you very much, again!
ren0d1
ultra-n00b
Posts: 1
Joined: Sat Apr 12, 2014 12:37 pm
Has thanked: 1 time

Re: 3ds Max - bones import script

Post by ren0d1 »

And how to open other ros files that has not any bone (because they are armors)?
SeaBlack
ultra-n00b
Posts: 1
Joined: Wed Nov 09, 2011 7:48 am
Has thanked: 1 time

Re: 3ds Max - bones import script

Post by SeaBlack »

Are there any maxscript you can import files *.ros, with or without bones?. Thank you.
Runji
ultra-n00b
Posts: 1
Joined: Sat Jun 28, 2014 10:28 am

Re: 3ds Max - bones import script

Post by Runji »

hey,
the thread is a little bit old, i know, but i would open this modells too.
So first of all thanks for this import script, but i have a little trouble with importing the dds files. Did i need any plugins or something else for adding the textures?
(it says 'invalid image file header' )

Would be great if someone could help me because i am a newbie with 3ds max ^^
Cippman
ultra-n00b
Posts: 4
Joined: Thu Aug 17, 2017 6:25 pm
Has thanked: 2 times
Been thanked: 1 time

Re: 3ds Max - bones import script

Post by Cippman »

Hi, there is still someone interested to this?! (I hope yes)

Thanks for this script, is really great to import dragon's prophet models... but sometimes some models make 3ds crush and/or run out of memory the system.

However do you still have something for .ras animations? :D just to import them or directly convert them to .fbx
Post Reply