[PS3] Metal Gear Solid 4 (.MDN) [Maxscript]

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cobaltbluebengal
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Re: [PS3] Metal Gear Solid 4 (.MDN) [Maxscript]

Post by cobaltbluebengal » Wed Jun 24, 2020 12:20 pm

Super cheeky, but could someone extract Raiden from MGS4? Sepcifically the injured one and the one in the epilogue with his son. love the series (I have no idea how to rip a PS3 disc - nor have a bluray drive) but would love to do a fan art render of him in Blender and haven't seen the models available on the likes of DeviantArt or anything :)

AEDude
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Re: [PS3] Metal Gear Solid 4 (.MDN) [Maxscript]

Post by AEDude » Thu Apr 29, 2021 8:12 pm

I have managed to rip most of the main characters. I have also located the Haven Troopers, PMC soldiers, some vehicles including the huge war ships, some weapons including all the BB specialized weapons and the rail gun from REX.

I'm working on Raiden soon and I think I'll be finished after he is ripped!

There is just one problem, I don't know hoe to access any of the textures! All the models are UV unwrapped, I just need the texture files :( If anyone knows how to code please PM me so we can work on a script (edit it to locate and pair the textures with the mesh files while extracting).

I already have the script to extract meshes.

JayK
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Re: [PS3] Metal Gear Solid 4 (.MDN) [Maxscript]

Post by JayK » Thu Apr 29, 2021 8:19 pm

This is outdated. It's better to use the Noesis Plugin (viewtopic.php?f=16&t=23455&p=171475&hil ... +4#p171475) which will automatically apply textures for you.

Portugalotaku
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Re: [PS3] Metal Gear Solid 4 (.MDN) [Maxscript]

Post by Portugalotaku » Fri Apr 30, 2021 3:11 pm

JayK wrote:
Thu Apr 29, 2021 8:19 pm
This is outdated. It's better to use the Noesis Plugin (viewtopic.php?f=16&t=23455&p=171475&hil ... +4#p171475) which will automatically apply textures for you.
Holy moly, this is quite something.

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