IDString 0 RES0 ;
ImpType StandardTail ;
SavePos TailOffOff 0 ;
Get TailOff Long 0 ;
Get TailSize Long 0 ;
Set FileNum Long TailSize ;
Math FileNum /= 16 ;
GoTo TailOff 0 ;
For T = 1 To FileNum ;
GetDString Name 8 0 ;
SavePos FOO 0 ;
Get FO Long 0 ;
SavePos FSO 0 ;
Get FS Long 0 ;
Log Name FO FS FOO FSO ;
Next T ;
Installiation RES script :
1 - Run MultiEx Commander 4.2.0
2 - Tools -> Add custom BSM to MRF
3 - In opened dialog select filter -> BMS and open RES.bms
4 - Provide the name enter - Mechanized Assault And Exploration
5 - Push button OK ..
6 - Wait for restart MultiEx Commander
7 - File -> Open -> Select - Mechanized Assault And Exploration (*.RES)
Enjoy
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Get Header Long 0 ;
Get FNum Long 0 ;
Get FO Long 0 ;
Math FO += 24 ;
Get DataLen Long 0 ;
Get Dummy1 Long 0 ;
Get DummyNull Long 0 ;
For n = 1 To FNum ;
SavePos Start 0 ;
Get EntryLen Int 0 ;
Math Start += EntryLen ;
SavePos EndFN 0 ;
Math EndFN += 34 ;
Get FN String 0 ;
GoTo EndFN 0 ;
SavePos FSO 0 ;
Get FS Long 0 ;
GoTo Start 0 ;
Log FN FO FS 0 FSO ;
Math FO += FS ;
Next n ;
Installiation RES script :
1 - Run MultiEx Commander 4.2.0
2 - Tools -> Add custom BSM to MRF
3 - In opened dialog select filter -> BMS and open FSB.bms
4 - Provide the name enter - Evil Dead Regeneration
5 - Push button OK ..
6 - Wait for restart MultiEx Commander
7 - File -> Open -> Select - Evil Dead Regeneration (*.FSB)
Enjoy
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Installiation :
1 - Run MultiEx Commander 4.2.0
2 - Tools -> Add custom BSM to MRF
3 - In opened dialog select filter -> MultiEx ZIP and open ZIP.zip
4 - Provide the name enter - Slave Zero
5 - Push button OK ..
6 - Wait for restart MultiEx Commander
7 - File -> Open -> Select -> Slave Zero (*.ZIP)
Enjoy
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ImpType SFileOff ;
Get FILENUM Long 0 ;
Math FILENUM -= 1 ;
For F = 1 To FILENUM ;
SavePos FOFFSETX 0 ;
Get FOFFSET Long 0 ;
GetDString FNAME 13 0 ;
SavePos NEXTFILE 0 ;
Get FSIZE Long 0 ;
Math FSIZE -= FOFFSET ;
Log FNAME FOFFSET FSIZE FOFFSETX 0 ;
GoTo NEXTFILE 0 ;
Next F ;
Installiation RES script :
1 - Run MultiEx Commander 4.2.0
2 - Tools -> Add custom BSM to MRF
3 - In opened dialog select filter -> BMS and open DAT.bms
4 - Provide the name enter - Nexus - The Kindom Of THe Winds
5 - Push button OK ..
6 - Wait for restart MultiEx Commander
7 - File -> Open -> Select - Nexus - The Kindom Of THe Winds (*.DAT)
Enjoy
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Get Header Long 0 ;
Get FNum Long 0 ;
Get FO Long 0 ;
Math FO += 24 ;
Get DataLen Long 0 ;
Get Dummy1 Long 0 ;
Get DummyNull Long 0 ;
For n = 1 To FNum ;
SavePos Start 0 ;
Get EntryLen Int 0 ;
Math Start += EntryLen ;
SavePos EndFN 0 ;
Math EndFN += 34 ;
Get FN String 0 ;
GoTo EndFN 0 ;
SavePos FSO 0 ;
Get FS Long 0 ;
GoTo Start 0 ;
Log FN FO FS 0 FSO ;
Math FO += FS ;
Next n ;
Installiation RES script :
1 - Run MultiEx Commander 4.2.0
2 - Tools -> Add custom BSM to MRF
3 - In opened dialog select filter -> BMS and open FSB.bms
4 - Provide the name enter - Crazy Frog Racer
5 - Push button OK ..
6 - Wait for restart MultiEx Commander
7 - File -> Open -> Select - Crazy Frog Racer (*.FSB)
Enjoy
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Installiation :
1 - Run MultiEx Commander 4.2.0
2 - Tools -> Add custom BSM to MRF
3 - In opened dialog select filter -> MultiEx ZIP and open PAK.zip
4 - Provide the name enter - Call of Juarez
5 - Push button OK ..
6 - Wait for restart MultiEx Commander
7 - File -> Open -> Select -> Call of Juarez (*.PAK)
Enjoy
You do not have the required permissions to view the files attached to this post.
Installiation :
1 - Run MultiEx Commander 4.2.0
2 - Tools -> Add custom BSM to MRF
3 - In opened dialog select filter -> BMS and open BOD.bms
4 - Provide the name enter - Switchball
5 - Push button OK ..
6 - Wait for restart MultiEx Commander
7 - File -> Open -> Select -> Switchball (*.BOD)
Enjoy
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Get Header Long 0 ;
Get FNum Long 0 ;
Get FO Long 0 ;
Math FO += 24 ;
Get DataLen Long 0 ;
Get Dummy1 Long 0 ;
Get DummyNull Long 0 ;
For n = 1 To FNum ;
SavePos Start 0 ;
Get EntryLen Int 0 ;
Math Start += EntryLen ;
SavePos EndFN 0 ;
Math EndFN += 34 ;
Get FN String 0 ;
GoTo EndFN 0 ;
SavePos FSO 0 ;
Get FS Long 0 ;
GoTo Start 0 ;
Log FN FO FS 0 FSO ;
Math FO += FS ;
Next n ;
Installiation script :
1 - Run MultiEx Commander 4.2.0
2 - Tools -> Add custom BSM to MRF
3 - In opened dialog select filter -> BMS and open FSB.bms
4 - Provide the name enter - Tom Clancy Rainbow Six Lockdown
5 - Push button OK ..
6 - Wait for restart MultiEx Commander
7 - File -> Open -> Select - Tom Clancy Rainbow Six Lockdown (*.FSB)
Enjoy
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ImpType Standard ;
Get TEMP Long 0 ;
Get FILENUM Long 0 ;
GoTo 32 0 ;
For F = 1 To FILENUM ;
GetDString FNAME 6 0 ;
SavePos TEMP 0 ;
Math TEMP += 26 ;
GoTo TEMP 0 ;
SavePos FOFFSETX 0 ;
Get FOFFSET Long 0 ;
SavePos FSIZEX 0 ;
Get FSIZE Long 0 ;
Get TEMP Long 0 ;
Log FNAME FOFFSET FSIZE FOFFSETX FSIZEX ;
Next F ;
Installiation script :
1 - Run MultiEx Commander 4.2.0
2 - Tools -> Add custom BSM to MRF
3 - In opened dialog select filter -> BMS and open RPE.bms
4 - Provide the name enter - The Da Vinci Code
5 - Push button OK ..
6 - Wait for restart MultiEx Commander
7 - File -> Open -> Select - The Da Vinci Code (*.RPE)
Enjoy
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ImpType Standard ;
IDString 0 MHP ;
Set ENDDIRSTRING String **** ;
GoTo 64 0 ;
Get DATAX Long 0 ;
GoTo 80 0 ;
Do ;
GetDString FNAME 64 0 ;
If FNAME = ENDDIRSTRING ;
CleanExit ;
EndIf ;
SavePos FOFFSETX 0 ;
Get FOFFSET Long 0 ;
SavePos FSIZEX 0 ;
Get FSIZE Long 0 ;
Get TEMP Long 0 ;
Get TEMP Long 0 ;
Log FNAME FOFFSET FSIZE FOFFSETX FSIZEX ;
SavePos CHECK 0 ;
While CHECK < DATAX ;
Installiation script :
1 - Run MultiEx Commander 4.2.0
2 - Tools -> Add custom BSM to MRF
3 - In opened dialog select filter -> BMS and open DAT.bms
4 - Provide the name enter - Moorhuhn Piraten
5 - Push button OK ..
6 - Wait for restart MultiEx Commander
7 - File -> Open -> Select - Moorhuhn Piraten (*.DAT)
Enjoy
You do not have the required permissions to view the files attached to this post.
Installiation :
1 - Run MultiEx Commander 4.2.0
2 - Tools -> Add custom BSM to MRF
3 - In opened dialog select filter -> MultiEx ZIP and open PAK.zip
4 - Provide the name enter - Expedition Trophy
5 - Push button OK ..
6 - Wait for restart MultiEx Commander
7 - File -> Open -> Select -> Expedition Trophy (*.PAK)
Enjoy
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ImpType Standard ;
IDString 0 BIGF ;
Get D Long 0 ;
Get FC Long 0 ;
ReverseLong FC ;
Get D Long 0 ;
SavePos FS 0 ;
For T = 1 To FC ;
GoTo FS 0 ;
SavePos FOO 0 ;
Get FO Long 0 ;
ReverseLong FO ;
SavePos FSO 0 ;
Get FSI Long 0 ;
ReverseLong FSI ;
Get FN String 0 ;
SavePos FS 0 ;
Log FN FO FSI FOO FSO ;
Next T ;
Installiation script :
1 - Run MultiEx Commander 4.2.0
2 - Tools -> Add custom BSM to MRF
3 - In opened dialog select filter -> BMS and open BIG.bms
4 - Provide the name enter - Rugby 2005
5 - Push button OK ..
6 - Wait for restart MultiEx Commander
7 - File -> Open -> Select - Rugby 2005 (*.BIG)
Enjoy
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Get Header Long 0 ;
Get FNum Long 0 ;
Get FO Long 0 ;
Math FO += 24 ;
Get DataLen Long 0 ;
Get Dummy1 Long 0 ;
Get DummyNull Long 0 ;
For n = 1 To FNum ;
SavePos Start 0 ;
Get EntryLen Int 0 ;
Math Start += EntryLen ;
SavePos EndFN 0 ;
Math EndFN += 34 ;
Get FN String 0 ;
GoTo EndFN 0 ;
SavePos FSO 0 ;
Get FS Long 0 ;
GoTo Start 0 ;
Log FN FO FS 0 FSO ;
Math FO += FS ;
Next n ;
Installiation script :
1 - Run MultiEx Commander 4.2.0
2 - Tools -> Add custom BSM to MRF
3 - In opened dialog select filter -> BMS and open FSB.bms
4 - Provide the name enter - Ski Racing 2006
5 - Push button OK ..
6 - Wait for restart MultiEx Commander
7 - File -> Open -> Select - Ski Racing 2006 (*.FSB)
Enjoy
You do not have the required permissions to view the files attached to this post.