I'll support this, I have the game and I could provide any samples. So if someone helps extract content from Fuse data packages it would be perfect, I'm planning to look at model format.
zaramot wrote:I'll support this, I have the game and I could provide any samples. So if someone helps extract content from Fuse data packages it would be perfect, I'm planning to look at model format.
Thanks for your interest, please provide some files, so maybe someone genius will help us
Ok, so here's sample of Fuse data.00 http://www.mediafire.com/?y399ijkba3sce2z.
It's first 40 mb of the file. Hope it helps, if I did something not correct or more samples will be needed samples let me know.
Well, share some progress. Definitely I see textures and models inside Fuse data containers. As for textures I extracted few, but proper extractor will come in handy
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zaramot wrote:Well, share some progress. Definitely I see textures and models inside Fuse data containers. As for textures I extracted few, but proper extractor will come in handy
Great progress "zaramot"
How did you extracted the texture, please share some information.
Small update, I have some limited success with models. Here's part of Dalton's head, and his head UV's. Still I have some issues with the mesh itself, this format is so strange I will upload new samples tomorrow, it would be so awesome if someone could help with proper file extraction.
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Thanks for your interest OrangeC , sad that I have issues with meshes right now. Also, I have some news, I bought PS3 version of the game, and appears that large data containers there are not compressed or encrypted. I see straight data there - textures, meshes, animation. So I think PS3 version could be easier to extract, at least I hope so. I will post PS3 samples as soon as I can.
zaramot wrote:Thanks for your interest OrangeC , sad that I have issues with meshes right now. Also, I have some news, I bought PS3 version of the game, and appears that large data containers there are not compressed or encrypted. I see straight data there - textures, meshes, animation. So I think PS3 version could be easier to extract, at least I hope so. I will post PS3 samples as soon as I can.
So, I'm back with samples from PS3 version of FUSE I'm almost certain there's no compression or encryption here, with 7z I compressed 40 mb file into 10 mb. Here's the file http://www.mediafire.com/?2fzrkx0yfm5qtp7
Just let me know if more samples are needed