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PSP Imageepoch mdl noesis script

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chrrox
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PSP Imageepoch mdl noesis script

Post by chrrox »

imports 3d mdoels from these
supported games
all psp Imageepoch games that use 3d models.
Last Ranker
Black Rock Shooter: The Game
Final Promise Story
7th Dragon 2020
Sol Trigger
7th Dragon 2020 2
not supported
weight assignment.
Image
Image
Image
Image
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Re: PSP Imageepoch mdl noesis script

Post by zaykho »

Nice and thanks chrrox !


Image
Keeping the good work since 1901 ! :p
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Re: PSP Imageepoch mdl noesis script

Post by finale00 »

Nice figured out the BRS format lol
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Re: PSP Imageepoch mdl noesis script

Post by chrrox »

Yeah a lot of psp formats share a ton of things in common i should document some things i have found at some point.
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Re: PSP Imageepoch mdl noesis script

Post by anime663 »

How do you get the mdl files for BRS and 7th dragon 2020?
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Re: PSP Imageepoch mdl noesis script

Post by chrrox »

for black rock shooter i used this

Code: Select all

# -- WRS
#    xentax.com
#    .vol BMS script

idstring "RTDP"

endian little

get EOH long
get FILES long
get THISSIZE long

goto 0x20

for i = 1 to FILES

  getdstring FILENAME 32
  get FILESIZE long
  get FILEOFFSET long # relative to EOH

  filexor 0x55
  math FILEOFFSET += EOH
  log FILENAME FILEOFFSET FILESIZE
  filexor 0

next i
7th dragon you need to use the psp emulator to decrypt the PGD file then extract that with luigi's cpk.bms
http://aluigi.altervista.org/papers/bms/cpk.bms
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Re: PSP Imageepoch mdl noesis script

Post by Trishty »

I extract BRS:TG and only have WRS, Villains, Weapons, ... not have BRS.
I use quickbms and extract all vol files(in CHR, SKL) and I select replace all when it ask.

Sol Trigger I use bms script here viewtopic.php?f=10&t=9736&p=84974&hilit ... ger#p84974
and I don't know what to do next to get .mdl
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Re: PSP Imageepoch mdl noesis script

Post by chrrox »

sol trigger bms
comtype ZLIB_NOERROR
get tmp long
if tmp == 0x305A5A5A
get size long
get null long
get zsize asize
math zsize - 12
clog MEMORY_FILE 12 zsize size
get unk1 long MEMORY_FILE
get files long MEMORY_FILE
savepos tmp MEMORY_FILE
for i = 0 < files
goto tmp MEMORY_FILE
get offset long MEMORY_FILE
getdstring name 0x1C MEMORY_FILE
savepos tmp MEMORY_FILE
get size long MEMORY_FILE
if offset != 0
if size == 0
get size asize MEMORY_FILE
endif
math size - offset
log name offset size MEMORY_FILE
endif
next i
else
get files long
savepos tmp
for i = 0 < files
goto tmp
get offset long
getdstring name 0x1C
savepos tmp
get size long
if offset != 0
if size == 0
get size asize
endif
math size - offset
log name offset size
endif
next i
endif
to get the black rock shooter model you need to extract the bin files with offzip in the directory
PSP_GAME\USRDIR\GAMEDATA\FLD\FCHR\
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Re: PSP Imageepoch mdl noesis script

Post by anime663 »

chrrox wrote:for black rock shooter i used this

Code: Select all

# -- WRS
#    xentax.com
#    .vol BMS script

idstring "RTDP"

endian little

get EOH long
get FILES long
get THISSIZE long

goto 0x20

for i = 1 to FILES

  getdstring FILENAME 32
  get FILESIZE long
  get FILEOFFSET long # relative to EOH

  filexor 0x55
  math FILEOFFSET += EOH
  log FILENAME FILEOFFSET FILESIZE
  filexor 0

next i
7th dragon you need to use the psp emulator to decrypt the PGD file then extract that with luigi's cpk.bms
http://aluigi.altervista.org/papers/bms/cpk.bms
I tried to extract the decrypted PGD file but I get this error

I have had it happen before but ive never been able to fix it...
Nvm I tried it on a different computer and somehow it worked but I still dont know how to actually avoid this error.

I also have another question, well I guess 2, I can't find the BRS character files and i saw your reply to another question asking where it was, but how do you use offzip? It won't work for me no matter what I'm trying to do.
And also, is their supposed to be the player/classes character models in 7th dragon 2020 when you extract the decrypted PGD? Because I can't find them anywhere.
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Re: PSP Imageepoch mdl noesis script

Post by finale00 »

Btw why are they "image epoch" models?
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Re: PSP Imageepoch mdl noesis script

Post by chrrox »

http://en.wikipedia.org/wiki/Black_Rock ... :_The_Game
that is the game company.
http://jrpg.jp/
click on about us on the page.
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Re: PSP Imageepoch mdl noesis script

Post by anime663 »

I think for 7th dragon 2020 I may have found the player model files but I'm not sure. There .tpk files. I'm just wondering if possibly you can figure them out and see if they are the model files for the players. Thanks in advance and sorry to keep bothering you.
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Re: PSP Imageepoch mdl noesis script

Post by chrrox »

just delete the data before INSM
in this example its 0x30 bytes.
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Re: PSP Imageepoch mdl noesis script

Post by anime663 »

And again sorry to bother you this will be the last time but, as you said about extracting the .bin files to get brs with offzip and I have manged to get it to start but, I get this error now.
Image
Either I'm doing the wrong command or I don't know. Can you please help me? Please answer.
chrrox
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Re: PSP Imageepoch mdl noesis script

Post by chrrox »

use -a -z -15

c:\offzip.exe -a -z -15 c:\file.dat c:\extract 0x0
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