Dump/Insert Script BMS Metal Gear Solid
Posted: Thu Apr 04, 2013 8:55 pm
Friends come here asking for help.
I'm with the translation of Metal Gear Solid (PSX) more or less 5 years, this game deserves a translation level because of that I'm taking with her.
Well, I would be very possible to create a script for the BMS Quickbms.
I'll leave the link of the file that contains the texts, but like much of a total extraction of source files, images (TIM, DDS, etc. ..)
The Russians were doing a translation where everything could change in ISO (images and text).
This would be possible with a BMS Script?
BRF.DAT (5.5 MB)
https://mega.co.nz/#!id50GKpb!ewKsvXS3H ... lqmEXPlS-U
STAGE.DIR (68.6 MB)
https://mega.co.nz/#!6BAFiDAZ!GXxLoDvU8 ... yvpzplwkHE
RADIO_edit.DAT (1.7 MB)
https://mega.co.nz/#!XFBwWbbY!Q9VFW0nIF ... 3MpfaNa520
Metal_Gear_Solid_Disk1_NTSC.img (672.9 MB)
https://mega.co.nz/#!ic4kDa4L!QKGVyHHIM ... bT1aJajb0g
I'm with the translation of Metal Gear Solid (PSX) more or less 5 years, this game deserves a translation level because of that I'm taking with her.
Well, I would be very possible to create a script for the BMS Quickbms.
I'll leave the link of the file that contains the texts, but like much of a total extraction of source files, images (TIM, DDS, etc. ..)
The Russians were doing a translation where everything could change in ISO (images and text).
This would be possible with a BMS Script?
BRF.DAT (5.5 MB)
https://mega.co.nz/#!id50GKpb!ewKsvXS3H ... lqmEXPlS-U
STAGE.DIR (68.6 MB)
https://mega.co.nz/#!6BAFiDAZ!GXxLoDvU8 ... yvpzplwkHE
RADIO_edit.DAT (1.7 MB)
https://mega.co.nz/#!XFBwWbbY!Q9VFW0nIF ... 3MpfaNa520
Metal_Gear_Solid_Disk1_NTSC.img (672.9 MB)
https://mega.co.nz/#!ic4kDa4L!QKGVyHHIM ... bT1aJajb0g