Real Racing 3 (Android)
Posted: Thu Apr 04, 2013 8:04 pm
What about Real Racing 3 models, here is Porsche 918 RSR:
http://www.4shared.com/archive/ySNhcXQC ... 18rsr.html
http://www.4shared.com/archive/ySNhcXQC ... 18rsr.html
Sorry for the bump, but I'd like to have the models ripped, too. The format appears to be M3G, but idk as to how we can open it for editing.TomWin wrote:What about Real Racing 3 models, here is Porsche 918 RSR:
I see you're using code from some of my older scripts. Might I suggest you use the newer code from Assetto Corsa and Disney's Infinity, which it's a bit faster.barti wrote:I used the code for importing normals from Chipicao's scripts
Code: Select all
for j = 1 to Face_array.count do setFaceSmoothGroup msh j 1
select msh
addmodifier msh (Edit_Normals ()) ui:off
msh.Edit_Normals.MakeExplicit selection:#{1..Norm_array.count} --faster than a loop
EN_convertVS = msh.Edit_Normals.ConvertVertexSelection --assign basic commands to variables to speed-up processing
EN_setNormal = msh.Edit_Normals.SetNormal
normID = #{} --define this outside the loop
--apply normals
for k = 1 to Vert_array.count do
(
free normID --freeing an array is faster than declaring it empty
EN_convertVS #{k} &normID
for id in normID do EN_setNormal id Norm_array[v] --get the normal id directly instead of converting bitarray to array
)
collapseStack mshThanks for pointing that out, I'll include it in a later release. I've tried it now and it does seem to be a bit faster.Chipicao wrote:I see you're using code from some of my older scripts. Might I suggest you use the newer code from Assetto Corsa and Disney's Infinity, which it's a bit faster.
Could you upload / PM me one of the non-working textures?TomWin wrote:But I cant get all textures, I tried to convert dds.z textures of 1993_porsche_911_carrera2_speedster and the only ones that I got are 1993_porsche_911_carrera2_speedster_badges.etc, 1993_porsche_911_carrera2_speedster_lights.etc and 1993_porsche_911_carrera2_speedster_wheel_blur.etc and redblur :S
It's a command-line application. You have to open a command line in its folder and use it like thisTomWin wrote:etcpack.exe doesnt work at all for me
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etcpack <input_path> <output_path>.tga