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Re: Bioshock Infinite

Posted: Wed Mar 27, 2013 9:29 pm
by michalss
howfie wrote:if someome sends me pc xxx and tfc files ill do an unpacker. i did one for ps3 already but model format is not something i want to work with.
with coalesced any progress ?

Re: Bioshock Infinite

Posted: Wed Mar 27, 2013 9:40 pm
by Ekey
Used old config storage. Here tool for BS1-2 xbox version. If does not work : Maybe new Compression method or just encrypted with unknown algos.

Re: Bioshock Infinite

Posted: Wed Mar 27, 2013 9:54 pm
by michalss
Ekey wrote:Used old config storage. Here tool for BS1-2 xbox version. If does not work : Maybe new Compression method or just encrypted with unknown algos.
Yeah i try that same result. It is not compression i thing it is encryption :( that is even worst

Re: Bioshock Infinite

Posted: Thu Mar 28, 2013 8:36 am
by Evin
Lucky for us, the int files in PC version are not collected into coalesced files, and not crypted.

Re: Bioshock Infinite

Posted: Fri Mar 29, 2013 4:31 am
by Rick
michalss wrote:
Rick wrote:PC config is not obfuscated. :)

damn not good for us :( Rick do u think you could have a look on X360 pls ?
Sorry I don't own a console version.

Re: Bioshock Infinite

Posted: Fri Mar 29, 2013 6:38 am
by michalss
Rick wrote:
michalss wrote:
Rick wrote:PC config is not obfuscated. :)

damn not good for us :( Rick do u think you could have a look on X360 pls ?
Sorry I don't own a console version.

I sent you files RICK. Pleae have a look :) Than you

Re: Bioshock Infinite

Posted: Fri Mar 29, 2013 6:39 am
by michalss
I hope you can help pls :)

Re: Bioshock Infinite

Posted: Thu Apr 04, 2013 8:13 pm
by hotgoblin
On the pc there are .xxx files instead of .upk.
With umodel I can open .upk files ;)

How can I get the .xxx files to .upk files? :)

Re: Bioshock Infinite

Posted: Tue Apr 09, 2013 7:43 pm
by michalss
there is really noone who can crack this beast please ? I'm also willing to pay for this one ?

All i need is repack coalesced.bin :D

Re: Bioshock Infinite

Posted: Sat Apr 13, 2013 1:09 am
by fadi002
howfie wrote:if someome sends me pc xxx and tfc files ill do an unpacker. i did one for ps3 already but model format is not something i want to work with.
Sent you some.

Re: Bioshock Infinite

Posted: Sun Apr 14, 2013 4:38 pm
by hotgoblin
I've tried NinjaRipper in DX11 Mode (I turned on advanced effects in the game) and now I can rip the models of the game with the textures ;)

Re: Bioshock Infinite

Posted: Mon Apr 15, 2013 11:56 am
by qwezxc22
dude, they are talking about PS3 version...duh

Re: Bioshock Infinite

Posted: Fri Jul 05, 2013 5:23 am
by rmezatang
Bioshock Infinite is Unreal based... and supported by Gildor's UE Viewer