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Asphalt 8 .pig

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Tosyk
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Re: Asphalt 8 .pig

Post by Tosyk » Sun May 11, 2014 8:38 pm

huckleberrypie wrote:Now all we need is an exporter for maximum lulz. :)
will never happen I believe.
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Re: Asphalt 8 .pig

Post by huckleberrypie » Mon May 19, 2014 2:49 am

Does anyone know where the window glass meshes are located? Couldn't seem to find them for some reason.

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Re: Asphalt 8 .pig

Post by Chipicao » Mon May 19, 2014 6:42 am

Some cars only have LOD2 or LOD3 windows.
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Re: Asphalt 8 .pig

Post by huckleberrypie » Mon May 19, 2014 10:48 am

Chipicao wrote:Some cars only have LOD2 or LOD3 windows.
Noted. Might as well convert one of them cars to either The Sims 3, GTA IV or Need for Speed. :)

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Re: Asphalt 8 .pig

Post by Chipicao » Tue May 20, 2014 6:26 am

I updated the script with a few fixes related to track models and added an option to import all .pig files within a folder. Use it with caution, you don't wanna load all game files by accident.
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Post by ngovandang » Sat Sep 13, 2014 8:38 am

Sorry, how to import/view .pig file?

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Re: Asphalt 8 .pig

Post by Chipicao » Sat Sep 13, 2014 12:27 pm

4th script on this page: viewtopic.php?f=16&t=11095
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Re: Asphalt 8 .pig

Post by clang7775 » Sun Sep 28, 2014 8:08 pm

I can't seem to extract the .obb file - I've tried the custom pak extractor and the zip unscrambler but no luck :(

I have the android .obb - do i need the iOS one or..?

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Re: Asphalt 8 .pig

Post by hermit » Mon Sep 29, 2014 11:08 am

clang7775 wrote:I can't seem to extract the .obb file - I've tried the custom pak extractor and the zip unscrambler but no luck :(

I have the android .obb - do i need the iOS one or..?
rename OBB with ZIP and open it with Winrar or Winzip

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Re: Asphalt 8 .pig

Post by clang7775 » Mon Sep 29, 2014 4:50 pm

hermit wrote: rename OBB with ZIP and open it with Winrar or Winzip
I tried that but it says its an invalid archive :(

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Re: Asphalt 8 .pig

Post by hermit » Mon Sep 29, 2014 10:08 pm

clang7775 wrote:
hermit wrote: rename OBB with ZIP and open it with Winrar or Winzip
I tried that but it says its an invalid archive :(
I used Winrar 5.10

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Re: Asphalt 8 .pig

Post by hermit » Tue Sep 30, 2014 7:22 pm

I have this problem :(
Image

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Re: Asphalt 8 .pig

Post by Ferrari formula 1 » Wed Oct 01, 2014 12:42 pm

The script doesn't works on lastest "Metal Update" 1.6.1
(Peugeot onyx,Agear one:1)

Error screen

Image

can you please fix it? :)

UPDATE:

Textures also turn into mess :[
Image

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Re: Asphalt 8 .pig

Post by Chipicao » Wed Oct 01, 2014 1:42 pm

The new version has vertex and index buffers compressed with lz4, textures as well.

Unfortunately it's impossible to use maxscript for decompression. I will see if I can make a standalone tool to export models as FBX or OBJ.
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Re: Asphalt 8 .pig

Post by Chipicao » Sun Oct 05, 2014 8:25 pm

Work in progress

Image
Please post any requests or issues with my tools in the appropriate topics.
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