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Unity Assets Explorer [v 1.2]

The Original Forum. Game archives, full of resources. How to open them? Get help here.
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Csimbi
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Re: Unity Assets Explorer [v 1.2]

Post by Csimbi » Fri Aug 08, 2014 7:24 am

@Haoose
The UI seems to be acting strange with non-standard desktop DPI settings.
Just set 125%, for example, then start the app and observe how it looks and behaves.
Should be an easy fix.
Thanks!
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Haoose
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Re: Unity Assets Explorer [v 1.2]

Post by Haoose » Fri Aug 08, 2014 11:52 am

Csimbi wrote:Should be an easy fix.
Yes. Set 100% -_-
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Re: Unity Assets Explorer [v 1.2]

Post by MiRiKan » Fri Aug 08, 2014 12:50 pm

Haoose wrote:
Haoose wrote:Latest version at the moment → https://www.dropbox.com/s/2qorsfd50ixvn ... plorer.exe
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Thanks for update! it helped me!
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Re: Unity Assets Explorer [v 1.2]

Post by MiRiKan » Fri Aug 08, 2014 1:24 pm

After import some files, files name are changed like none.
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how can i import some fimes for repack .assets files?
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Haoose
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Re: Unity Assets Explorer [v 1.2]

Post by Haoose » Fri Aug 08, 2014 1:49 pm

MiRiKan
What game?
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Chipicao
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Re: Unity Assets Explorer [v 1.2]

Post by Chipicao » Fri Aug 08, 2014 2:52 pm

Some assets don't have a name, just a blank string.
Please post any requests or issues with my tools in the appropriate topics.
I'm sorry if I don't reply or if I ignore PMs. My time is very limited.

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Re: Unity Assets Explorer [v 1.2]

Post by Csimbi » Fri Aug 08, 2014 7:48 pm

I think that there's a memory leak.
After opening the fourth/fifth asset file in a row, I got an error saying:
Out of memory while expanding memory stream.
According to the task manager, UnityAssetsExplorer.exe uses ~952MBytes of memory.
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Re: Unity Assets Explorer [v 1.2]

Post by Haoose » Fri Aug 08, 2014 10:37 pm

Csimbi
Thx. Fixed. Redownload please.
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Re: Unity Assets Explorer [v 1.2]

Post by MiRiKan » Sat Aug 09, 2014 12:39 am

Haoose wrote:MiRiKan
What game?
Any games :(
like crawl, pixel piracy etc...
it's still dosen't work on new version :(

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Haoose
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Re: Unity Assets Explorer [v 1.2]

Post by Haoose » Sat Aug 09, 2014 1:22 am

MiRiKan
You Save and Reopen file after import? Right?
Give me assets-file in PM
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Re: Unity Assets Explorer [v 1.2]

Post by MiRiKan » Sat Aug 09, 2014 2:09 am

Haoose wrote:MiRiKan
You Save and Reopen file after import? Right?
Give me assets-file in PM
Sent it. Thx :)
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Haoose
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Re: Unity Assets Explorer [v 1.2]

Post by Haoose » Sat Aug 09, 2014 9:35 pm

MiRiKan
Updated, test it please

And added preview for TEX-files =)
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Re: Unity Assets Explorer [v 1.2]

Post by MiRiKan » Sun Aug 10, 2014 2:00 am

Haoose wrote:MiRiKan
Updated, test it please

And added preview for TEX-files =)
WOW! IT WORKED!
Thanks!And preview is also cool!
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Re: Unity Assets Explorer [v 1.2]

Post by Harro » Sun Aug 10, 2014 2:13 pm

Thank you for this tool.

I tried a lot of tools to export images from ios game (png crush, etc.) but no one works for me, except Unity Asset Explorer

But I have a problem. I would like to export images from an iOS game but the conversion Tex-> DDS doesn't work at 100%.
The game is 999: The novel https://itunes.apple.com/us/app/999-the ... 73964?mt=8

So I launch Unity Asset Explorer 1.4 (I tried with 1.2 too) -> open Asset file -> and open "resources.assets"
I export all (it stops beacause of a syntaxe error though) and I obtain a lot of file: .wav are well exported, but the images not.

I have all the character's portrait and some other images but the most of them are like that
Image
or like this
Image

here is a tex file i can not convert for exemple
http://www.mediafire.com/download/47pol ... 041_00.tex

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Re: Unity Assets Explorer [v 1.2]

Post by Haoose » Sun Aug 10, 2014 9:32 pm

Harro
I have not tested program with iOs games. I'm developing it only for PC games (at this time)
Your images - this is not DDS-textures, this is pvr-files.
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