[REQ][PC]Crysis 3 .pak files

The Original Forum. Game archives, full of resources. How to open them? Get help here.
BiggestSmile
ultra-n00b
Posts: 5
Joined: Thu Aug 02, 2012 6:01 pm
Been thanked: 1 time

Re: [REQ][PC]Crysis 3 .pak files

Post by BiggestSmile » Mon Apr 01, 2013 6:40 pm

Ekey wrote:Key for decrypt paks from Warface here :P
And you've tested it?

User avatar
shakotay2
MEGAVETERAN
MEGAVETERAN
Posts: 2611
Joined: Fri Apr 20, 2012 9:24 am
Location: Nexus, searching for Jim Kirk
Has thanked: 642 times
Been thanked: 1338 times

Re: [REQ][PC]Crysis 3 .pak files

Post by shakotay2 » Wed Apr 24, 2013 3:48 pm

BioLife wrote:However, in the CryEngine 3 SDK, there are a tool (RC Tool) which can pack a zip, if we have the key we can repack zips..
But before that we should be able to pack without the key shouldn't we?

Using this commandline
rc /zip M:\test\english_xml_pak_SDK_dec\*.xml M:\test\x.zip
fails:
0:00 Using sort method to add to pack : alphabetically
0:00 Requested 6 files to be packed. Found 6 valid files to add.
0:00 Found 6 valid files to add to zip file
E: 0:00 Failed to create zip file

Any ideas?

BTW the created zip would be a "pak"? (means identical format?)
Bigchillghost, Reverse Engineering a Game Model: viewtopic.php?f=29&t=17889
extracting simple models: viewtopic.php?f=29&t=10894
Make_H2O-ForzaHor3-jm9.zip
"You quoted the whole thing, what a mess."

Bioscope
beginner
Posts: 33
Joined: Mon Mar 26, 2007 2:43 pm

Re: [REQ][PC]Crysis 3 .pak files

Post by Bioscope » Thu May 02, 2013 3:57 pm

Crysis 2 had a crysis2.xml file for the ingame use of the music. Does such a file exist for CRYSIS 3?

It should be inside the music.pak archive, but I cant seem to extract anything with the given tools :(

If so, can anyone here attach it? I may get my hands on the music through filesharing, but would like to rename the files according to levels and placement.

kalrua
advanced
Posts: 43
Joined: Thu Nov 22, 2007 10:29 pm
Has thanked: 4 times
Been thanked: 2 times

Re: [REQ][PC]Crysis 3 .pak files

Post by kalrua » Mon Jun 17, 2013 3:12 am

[quote="Sir Kane"]Use this to reconstruct normal DDS files: [url]http://sktest.aruarose.com/DDSUnsplit.7z[/url].

As for the format, .dds.0 contains the header and smallest three mips, .dds.1 to .dds.[i]n[/i] contain the remaining mips with increasing size.[/quote]


systeme error: missing MSVCR110.dll

Copy/past .dll

Result: application error: 0xc000007b



Snif

namquang93
veteran
Posts: 116
Joined: Mon Apr 09, 2012 8:40 am
Has thanked: 50 times
Been thanked: 5 times

Re: [REQ][PC]Crysis 3 .pak files

Post by namquang93 » Mon Sep 30, 2013 6:56 pm

something strange with 2 files video.pak and video2.pak. They are just normal zip files but has a symbol in comment section. And game does not load the re-zip files.

User avatar
shakotay2
MEGAVETERAN
MEGAVETERAN
Posts: 2611
Joined: Fri Apr 20, 2012 9:24 am
Location: Nexus, searching for Jim Kirk
Has thanked: 642 times
Been thanked: 1338 times

Re: [REQ][PC]Crysis 3 .pak files

Post by shakotay2 » Tue Oct 01, 2013 5:45 pm

Did u try rc.exe /zip for repacking?
Bigchillghost, Reverse Engineering a Game Model: viewtopic.php?f=29&t=17889
extracting simple models: viewtopic.php?f=29&t=10894
Make_H2O-ForzaHor3-jm9.zip
"You quoted the whole thing, what a mess."

User avatar
connortg12
advanced
Posts: 42
Joined: Sun Nov 10, 2013 2:19 pm
Location: Turkey
Has thanked: 5 times
Been thanked: 6 times

Re: [REQ][PC]Crysis 3 .pak files

Post by connortg12 » Wed Dec 04, 2013 12:53 pm


Rainman
ultra-n00b
Posts: 3
Joined: Thu Jun 05, 2014 1:55 pm
Has thanked: 1 time

Re: [REQ][PC]Crysis 3 .pak files

Post by Rainman » Fri Jun 06, 2014 9:58 am

I know this is an old thread, but is anyone able to help with decrypting the Star Citizen Scripts.pak ? Star Citizens recently released Arena Commander module has now encrypted that file.

Kein
advanced
Posts: 40
Joined: Fri Nov 06, 2009 12:57 pm

Re: [REQ][PC]Crysis 3 .pak files

Post by Kein » Thu Nov 06, 2014 12:56 am

Any idea how to unpack Evolve paks?

TheSlayerNL
ultra-n00b
Posts: 3
Joined: Thu Oct 16, 2014 7:10 pm

Re: [REQ][PC]Crysis 3 .pak files

Post by TheSlayerNL » Mon Jan 05, 2015 11:32 pm

Monster Hunter Online Benchmark is out, it too uses Cryengine and seems to have encrypted .pak files sadly :(

User avatar
TaylorMouse
ultra-veteran
ultra-veteran
Posts: 367
Joined: Mon Sep 26, 2011 12:51 pm
Has thanked: 13 times
Been thanked: 125 times

Re: [REQ][PC]Crysis 3 .pak files

Post by TaylorMouse » Sat Feb 21, 2015 12:20 am

Yeah I want to know aswell how to unpack the evolve pak files.... anyone,

Installed the Cryengine 3 SDK Sandbox, but not possible to open the pakfiles :/

T.

Sir Kane
veteran
Posts: 97
Joined: Mon Aug 06, 2012 4:14 am
Been thanked: 71 times

Re: [REQ][PC]Crysis 3 .pak files

Post by Sir Kane » Sat Feb 21, 2015 7:06 pm

Check the Evolve pak thread.

iambosh
advanced
Posts: 56
Joined: Sat Oct 04, 2014 5:22 am
Been thanked: 2 times

Re: [REQ][PC]Crysis 3 .pak files

Post by iambosh » Tue May 02, 2017 5:55 pm

how do you repack files back into a pak file?

dx94
ultra-n00b
Posts: 1
Joined: Mon May 22, 2017 4:06 am

Re: [REQ][PC]Crysis 3 .pak files

Post by dx94 » Mon May 22, 2017 4:15 am

PakExtract source is down, Care to re-upload please?

Lord Vaako
advanced
Posts: 40
Joined: Sun Jul 14, 2013 10:28 pm
Has thanked: 6 times
Been thanked: 15 times

Re: [REQ][PC]Crysis 3 .pak files

Post by Lord Vaako » Sat Feb 10, 2018 8:35 pm

Could someone paste the instructions (or key;-) where/how to find key for Kingdom Come Deliverance Beta? Full game will be released next week :-)

Post Reply