The Original Forum. Game archives, full of resources. How to open them? Get help here.
-
Ekey
- M-M-M-Monster veteran

- Posts: 1738
- Joined: Wed Mar 31, 2010 6:54 am
- Has thanked: 85 times
- Been thanked: 944 times
Post
by Ekey » Mon Feb 18, 2013 1:32 pm
michalss wrote:Ekey wrote:nope it's same compression from PC -> PMCQ but it seems need to swap bytes in decompression cycle for PS3/XBOX
Yes X360,PS3 are from 98% Big Endian . Did you also pls consider to make repacker without compression? Or can you please share exact struct and Standalone decompressor for PC/X360/PS3 ? I could write it on my own(i guess)

. Just need decompresor... Thx
Well decompression algo you can found on
this post. About Repacker honestly do not want to mess

-
michalss
- Moderator
- Posts: 949
- Joined: Sun Mar 27, 2011 8:42 pm
- Has thanked: 10 times
- Been thanked: 138 times
Post
by michalss » Mon Feb 18, 2013 1:36 pm
Ekey wrote:michalss wrote:Ekey wrote:nope it's same compression from PC -> PMCQ but it seems need to swap bytes in decompression cycle for PS3/XBOX
Yes X360,PS3 are from 98% Big Endian . Did you also pls consider to make repacker without compression? Or can you please share exact struct and Standalone decompressor for PC/X360/PS3 ? I could write it on my own(i guess)

. Just need decompresor... Thx
Well decompression algo you can found on
this post. About Repacker honestly do not want to mess

Gr8 does it work for X360 pls ? I mean decompressor. Files are compress as 1 piece or it is on chunks pls ?
-
Ekey
- M-M-M-Monster veteran

- Posts: 1738
- Joined: Wed Mar 31, 2010 6:54 am
- Has thanked: 85 times
- Been thanked: 944 times
Post
by Ekey » Mon Feb 18, 2013 2:12 pm
Decompress algo from PC on PS3/XBOX dont work. Output buffer just nulled. Btw calculating size for files inside archive different from PC
-
Sartr0n
- advanced
- Posts: 50
- Joined: Mon Nov 14, 2011 1:13 pm
- Has thanked: 1 time
- Been thanked: 2 times
Post
by Sartr0n » Mon Feb 18, 2013 9:43 pm
So, Ekey, there's no chance that the files containing the text for the original game can be decrypted?
-
Ekey
- M-M-M-Monster veteran

- Posts: 1738
- Joined: Wed Mar 31, 2010 6:54 am
- Has thanked: 85 times
- Been thanked: 944 times
Post
by Ekey » Tue Feb 19, 2013 12:53 pm
Sartr0n wrote:So, Ekey, there's no chance that the files containing the text for the original game can be decrypted?
Files not encrypted, just compressed. If you mean text for PS3/XBOX i'm work on decompress func for console version. For PC text parsed.
XML Unpacker Incoming soon

.. Thanks to
Rick for explaining about format.

Last edited by
Ekey on Tue Feb 19, 2013 2:05 pm, edited 1 time in total.
-
michalss
- Moderator
- Posts: 949
- Joined: Sun Mar 27, 2011 8:42 pm
- Has thanked: 10 times
- Been thanked: 138 times
Post
by michalss » Tue Feb 19, 2013 1:06 pm
would be gr8 to do some kind of localization tools

Thx Ekey
-
Ekey
- M-M-M-Monster veteran

- Posts: 1738
- Joined: Wed Mar 31, 2010 6:54 am
- Has thanked: 85 times
- Been thanked: 944 times
Post
by Ekey » Tue Feb 19, 2013 6:33 pm
Can someone send me next files: Global (BIG/BIX) and UI (BIG/BIX) from XBOX ?
-
michalss
- Moderator
- Posts: 949
- Joined: Sun Mar 27, 2011 8:42 pm
- Has thanked: 10 times
- Been thanked: 138 times
Post
by michalss » Tue Feb 19, 2013 7:35 pm
Ekey wrote:Can someone send me next files: Global (BIG/BIX) and UI (BIG/BIX) from XBOX ?
I have to download it again damn... I need some hours for this pls wait a bit
-
Sartr0n
- advanced
- Posts: 50
- Joined: Mon Nov 14, 2011 1:13 pm
- Has thanked: 1 time
- Been thanked: 2 times
Post
by Sartr0n » Tue Feb 19, 2013 11:40 pm
I was talkin' for PC, Ekey.
-
Ekey
- M-M-M-Monster veteran

- Posts: 1738
- Joined: Wed Mar 31, 2010 6:54 am
- Has thanked: 85 times
- Been thanked: 944 times
Post
by Ekey » Wed Feb 20, 2013 12:05 am
Sartr0n wrote:I was talkin' for PC, Ekey.
Well for PC we can parse text. Results you can see on
this post
-
Ekey
- M-M-M-Monster veteran

- Posts: 1738
- Joined: Wed Mar 31, 2010 6:54 am
- Has thanked: 85 times
- Been thanked: 944 times
Post
by Ekey » Wed Feb 20, 2013 4:35 pm
For PS3 we have the next situation: I checked Global and UI big archives. Files inside
not compressed although there is a record about compressed size.
For Xbox check it later.
So here updated unpacker: Now you can unpack XMLCache (PC/PS3/XBOX).
And also filelists updated:
Code: Select all
Game - 5700/5748
GameHD2 - 2858/2905
Global - 1321/1332
UI - 3454/3960
Huh. Can't attach. Reached Max Size

Download
here
Enjoy

-
lllccc
- mega-veteran

- Posts: 216
- Joined: Thu Apr 12, 2012 12:27 am
- Has thanked: 18 times
Post
by lllccc » Thu Feb 21, 2013 5:56 pm
damn you you just keep poping out new things for this game lol (love it)
and the extractor work prefect for the xbox files if you need any files i will send them your way i really hope to see a repacker
and i hope to see a xml unpcker for the xbox/ps3
here are the files for the 360 the .bin files that are in the global/ui/vehicles
http://www.mediafire.com/?svzl49ps598gxkv
-
Ekey
- M-M-M-Monster veteran

- Posts: 1738
- Joined: Wed Mar 31, 2010 6:54 am
- Has thanked: 85 times
- Been thanked: 944 times
Post
by Ekey » Thu Feb 21, 2013 6:26 pm
lllccc wrote:and i hope to see a xml unpcker for the xbox/ps3
XMLUnpacker work on PC/PS3/XBOX
Files not comrpessed
-
lllccc
- mega-veteran

- Posts: 216
- Joined: Thu Apr 12, 2012 12:27 am
- Has thanked: 18 times
Post
by lllccc » Thu Feb 21, 2013 7:01 pm
hmm i cant find the link on here for that besides the sdbig unpacker and the .bin/xml unpacker on the program doesn't find the .bin files
-
Ekey
- M-M-M-Monster veteran

- Posts: 1738
- Joined: Wed Mar 31, 2010 6:54 am
- Has thanked: 85 times
- Been thanked: 944 times
Post
by Ekey » Thu Feb 21, 2013 7:34 pm
Download updated version.
Ekey wrote:Huh. Can't attach. Reached Max Size

Download
here
If you have already updated version File -> Unpack XML.
Last edited by
Ekey on Thu Feb 21, 2013 7:38 pm, edited 1 time in total.